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Type :final_year_project
Subject :QH Natural history
Main Author :Phoon, Yan Qi
Title :Development and perception of the "Genetic Holic" digital game application among Biology education undergraduate students
Place of Production :Tanjong Malim
Publisher :Fakulti Sains dan Matematik
Year of Publication :2024
Corporate Name :Perpustakaan Tuanku Bainun
PDF Guest :Click to view PDF file

Abstract : Perpustakaan Tuanku Bainun
The misconceptions on genetics topics among teachers and students were common, resulting in declining interest among the young generation in the STEM field. The study research questions consist of four which are to measure the face and content validity of “Genetic Holic”, a digital game application on genetics topics, as well as the perception level of UPSI Biology undergraduate students regarding the engagement and motivation level on it. The product development was based on the ADDIE model. The S-CVI/UA for the product is 0.93 and the instrument is 1.00 while the percent of the agreement for the product is 96.15% and the instrument is 100%, where all the values can be interpreted at a very good level. The perception level of 165 UPSI Biology Education undergraduate students ranging from semester 3 to 7 toward the learning experience on “Genetic Holic” in the engagement and motivation aspects was evaluated in the 4-point Likert scale with stratified sampling method as the indicators for the usability of “Genetic Holic”. The pilot test with Cronbach’s alpha score yields a high reliability with a value of 0.842. The field test was conducted with descriptive quantitative analysis with the mean and standard deviation, yielded a result with a mean and standard deviation of 3.28 and 0.54 for the engagement aspect, 3.28 and 0.55 for the motivation aspect, representing a high-level perception among respondents. In conclusion, the great level of face and content validity for “Genetic Holic”, furthermore the high perception of engagement and motivation. This implies that, it can be used as an effective learning tool, that helps to improve the understanding and leverage the interest of students in genetics learning

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