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Type :thesis
Subject :QA76 Computer software
Main Author :Shanizan Herman Mohd Radzi
Title :Effects of a simulation board game in enhancing cognition and knowledge retention in learning shipping management among students in two higher education institutions
Place of Production :Tanjong Malim
Publisher :Fakulti Seni, Komputeran dan Industri Kreatif
Year of Publication :2021
Corporate Name :Universiti Pendidikan Sultan Idris
PDF Guest :Click to view PDF file

Abstract : Universiti Pendidikan Sultan Idris
This research aimed to develop and examine the effects of a simulation board game for learning  shipping management in two higher education institutions. A provisional board game design framework  was proposed by referring to the game-based learning literature. Based  on  the  framework,  an   instance  of  shipping  management  board  game  was developed, standing on the discreet event  simulation of a realistic shipping process and activity.  The  framework  was  converted  into   game  mechanics  for  constructing  the gameplay by applying a transparent process of gameplay,  while enforcing face-to-face interaction among players. The design of the board game was validated  by 27 experts through a playtesting session; and the effects of the board game usage was examined  through  a  non-equivalent  control  group  pre-test/post-test  quasi-experiment.  Edumetric tests   were  administered  to  measure  the  effects  of  the  board  game  in  two  locations involving   67  participants  from  Institution  A  and  74  participants from  Institution  B.  Ten sessions  of intervention were given to the experimental group in both institutions within ten weeks. The  results of parametric statistical tests indicated that the effect of cognition was  statistically   significant  with  F(1,65)  = 147.13,  p=.000  (p

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