UPSI Digital Repository (UDRep)
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Total records found : 2 |
Simplified search suggestions : Wong Yoke Seng |
1 | 2017 article | Odyssey of phoenix: a propriety game based learning game to learn object-oriented programming Wong, Yoke Seng Object-oriented programming is a required fundamental skillset for all computer science related students. However, teaching object-oriented programming to undergraduate year one students is challenging and academician need to use a different approach to find suitable methods to enhance student understanding, self-interest and self-experimentation. However, the classroom- based learning and teaching methods are insufficient to support learners or students, especially in learning a programming related subject. A game-based learning approach could be an efficient way for the students to learn object-oriented programming. This is mainly because the empirical evidence that validates computer games is an efficient tool for learning object-oriented programming is still absent from the literature. The proposed computer game is developed according to the game-based learning design approach model, where several relevant theories, such as condition of learn, operant conditioning, constructive, hi..... 795 hits |
2 | 2020 thesis | The effectiveness of learning Object-Oriented Programming concepts through role playing game among undegraduate students Wong, Yoke Seng This research aims to examine the effectiveness of learning the concept of Object
Oriented Programming (OOP) through role-playing games among undergraduate students. A
framework on game-based learning (GBL) has been developed and a variety of platform games
(computer-based and mobile) titled Odyssey of Phoenix have been developed. The development of this
game has combined the concept of constructive alignment and design of game elements with
appropriate OOP learning content. A total of nine experts were involved in the validity of game
design and validity of learning content with each having more than five years of experience. A
pilot test was conducted involving 20 students. This study uses a quantitative approach
through quasi- experimental pre-test and post-test involving a randomly selected sample of 214
first year undergraduate students in computer science from three institutions..... 863 hits |