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E-Mufradat: a digital game application for learning Arabic vocabulary among non-native Arabic speakers

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General Information Cached
Title
E-Mufradat: a digital game application for learning Arabic vocabulary among non-native Arabic speakers
Type
Article
Main Author
Mohammad Taufiq Abdul Ghani
Additional Authors
  • Mahizer Hamzah
  • Taj Rijal Muhamad Romli
  • Mohammed Abdulaziz Mohammed Ahmed Eltigani
  • Wan Ab Aziz Wan Daud
Subject
GV Recreation Leisure
Language Code
eng
Bibliographic Details
Place of Production
Tanjong Malim
Publisher
Fakulti Bahasa dan Komunikasi
Year of publication
2019
Degree Type
Not related
Corporate Name
Universiti Pendidikan Sultan Idris

Abstract

A good educational digital game should be error free and engaging to ensure it can increase students’ learning motivation. While there is an abundant of educational digital games available in the market, many seem to not fulfil players’ need and some contain technical or content errors, which will defy their purpose as education games. Thus, this study aims to validate eMufradat which is an educational digital-game application for learning Arabic vocabulary. This study is a qualitative study and the data were collected through semi-structured interviews with nine experts in instructional design and technology and Arabic as a second language. The subject matter experts were selected purposively from various universities in Malaysia. The finding indicates that e-Mufradat is aligned with multimedia learning theory and embedded digital game-based learning principles. 

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