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Development and evaluation of MamaXGenius maternal effect boardgame for undergraduates Biology students

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Title
Development and evaluation of MamaXGenius maternal effect boardgame for undergraduates Biology students
Type
Final Year Project
Main Author
Nur Ain Faiqah Zamri
Subject
LB Theory and practice of education
Language Code
eng
Bibliographic Details
Place of Production
Tanjong Malim
Publisher
Fakulti Sains dan Matematik
Year of publication
2024
Degree Type
First Degree
Corporate Name
Universiti Pendidikan Sultan Idris

Abstract

Biology students at universities must learn about a variety of topics related to genetics.  Non-mendelian genetics, particularly the maternal effect, is one of the topics covered in genetics.  Maternal effect explained the influence of the mother's genetics onto  the  offspring’s  phenotype.   The  purpose  of  this  study  is  to  develop MamaXGenius card games as learning aids and to  investigate the perception of biology majors students on the use of MamaXGenius for the topic  Maternal Effect in Genetic. The ADDIE model had been utilised in the development stage. This study  involved 170 biology students that took the Genetic subject for Semester 3 to 7. The instruments  used in this study are questionnaires to evaluate the validity of MamaXGenius,  assess  the   validity  of  a perception questionnaire, and gauge perceptions through a four-point Likert scale.  For the validity of the MamaXGenius card game, two experts of secondary school teachers with high  expertise and extensive experience in pedagogical practices were chosen. The CVI value obtained for  the questionnaire and the card game 'MamaXGenius' was 0.989, while Cronbach's alpha coefficient is  0.854. Both values can be interpreted as accepted and good respectively.The acquired data undergoes  analysis by using descriptive statistical methodology  to  ascertain  mean  values,  frequency   percentages,  and  standard deviations. The calculated averages for each construct were 3.73  (SD=0.480) for content, 3.74 (SD=0.468) for construct usability and playability, as well as 3.78  (SD=0.439) for construct satisfaction. The results suggest that the respondents in this research  perceive the use of MamaXGenius card game positively. This study thus demonstrates that the  MamaXGenius card game is appropriate for use as a teaching tool to improve students' comprehension  of the Maternal Effect in the Genetics classroom. This shows that teachers and lecturers may  utilise game based learning by implementing MamaXGenius in teaching maternal effect topics, while  students may use this card game to gain better understanding of the concept in this topic.  

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