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Type :final_year_project
Subject :LB Theory and practice of education
Main Author :Dell Oxford Valentine
Title :Tadon: the development of AR Board Game in learning cultural heritage history
Place of Production :Tanjong Malim
Publisher :Fakulti Seni, Komputeran dan Industri Kreatif
Year of Publication :2023
Corporate Name :Perpustakaan Tuanku Bainun
PDF Guest :Click to view PDF file

Abstract : Perpustakaan Tuanku Bainun
Learning cultural heritage history can be challenging for the younger generation to learn. Nunuk Ragang for example is a historical monument for Kadazandusun culture and also a heritage site that often gets overlooked in Sabah, Malaysia. Furthermore, it is located at a site with less exposure by tourists due to the monument being further from the city making it less accessible. Hence, we proposed an application known as “Tadon” (Origin) Augmented Reality Game Board. Tadon is developed to allow tourists and visitors able to access the Nunuk Ragang monument using AR technology. It is also will allow them to explore the information related to the monument easier using the game board which provides an interactive and fun way to learn that mainly focus to attract visitor and youngsters.

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