UPSI Digital Repository (UDRep)
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Abstract : Perpustakaan Tuanku Bainun |
Kajianinibertujuanuntukmembangunkanpermainan FoMoBox bagisubtopik GerakanLineardalamsubjekSainsdanmenilaipersepsikebolehgunaannyadalam kalanganpelajartingkatan4dariaspekrekabentuk,kandungan,kebolehgunaandan minat.Rekabentukkajianadalahkajianpembangunandanmenggunakanpendekatan kuantitatifberdasarkanrekabentukmodelADDIE.Kajianyangdijalankan melibatkanseramai175orangpelajartingkatan4disalahsebuahsekolahdiHulu Selangordanmenggunakanteknikpersampelanrawakmudah.Instrumenkajianyang digunakanialahborangkesahanmukadankandungansertaborangsoalselidik persepsikebolehgunaan.Nilai AlphaCronbach yangdiperolehidaripadakajianrintis ialah0.797.Hasilanalisisdatakajianmenunjukkanpuratanilaiminbagiaspekreka bentukialah3.76(SisihanPiawai=0.43),bagiaspekkandunganialah3.77(Sisihan Piawai=0.43),bagiaspekkebolehgunaanialah3.78(SisihanPiawai=0.41)danbagi aspekminatialah3.80(SisihanPiwai0.41).Kesimpulannya,permainan FoMoBox dapatmeningkatkanminatpelajaruntukmempelajaritopikgerakanlinear,dijadikan sebagaibahanulangkajidandapatdigunakansebagaibahanbantumengajarolehguru. |
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