UPSI Digital Repository (UDRep)
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Abstract : Universiti Pendidikan Sultan Idris |
The purpose of this study is to develop a mobile enthalpy game application (MEGA)
and study its effect on matriculation students’ achievement in writing thermochemical equations.
MEGA is an Android game application developed for student to acquire skills to write
thermochemical equations. It is developed based on ADDIE’s, Kwon’s and the game-based learning
engineering models. MEGA was validated in terms of content, pedagogy and multimedia by using
Cohen’s kappa agreement coefficient. Reliability of MEGA is determined by using the reliability
coefficient. This quantitative study employed time-series quasi experimental design involving
36 students in the control group (PowerPoint slides) and 36 students in the experimental group
(MEGA). Samples are chosen by using a simple random sampling technique. The effect of MEGA versus
PowerPoint slides on student achievement of thermochemical equation were compared. Data was
collected by using a need analysis questionnaire, pre-tests, post- tests, game score sheets and
evaluation forms. Data were analyzed descriptively by using percentage and inferentially
using t-test and Pearson correlation analysis. Findings showed the Cohen’s kappa agreement for
content is 1.00, pedagogy is 1.00 and multimedia is 0.82. Meanwhile, the reliability
coefficient for MEGA is 0.71. Results showed there were no significant differences in pre-test
scores between control and experimental groups. There were significant differences between pre and
post-test scores for control group and experimental group. There was also significant difference in
the post-test scores between control and experimental groups. In conclusion, MEGA could enhance
students’ achievement in writing thermochemical equations compared to the PowerPoint slide
presentation. This study implies, in this era of Education 4.0,
mobile game applications (MEGA) could promote gen Z learning of chemistry.
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