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Type :thesis
Subject :QA76 Computer software
Main Author :Siti Nur Shuhada Abu Samah
Title :The effect of augmented reality courseware towards the students’ 3d modelling performance at a community college
Place of Production :Tanjong Malim
Publisher :Fakulti Seni, Komputeran dan Industri Kreatif
Year of Publication :2020
Notes :with CD
Corporate Name :Universiti Pendidikan Sultan Idris
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PDF Full Text :Login required to access this item.

Abstract : Universiti Pendidikan Sultan Idris
The  purpose  of  this  research  was  to  determine  the  effect  of  an  augmented  reality courseware  (ARC-3DM)  towards  the  students’  3D  modelling  performance  at  a community   college.  This  3D  Augmented  Reality  Courseware  was  developed  using ADDIE model. The main  research design used in this study to determine the effect of the courseware was a quasi-experiment  with pre- and post-tests. The instruments used in this study consisted of pre- and post-tests and a  set questionnaire to measure the users’ perception on the usability of the courseware. The sample  of the study consisted of 54 students randomly assigned into a control group (n=27) and a treatment  group (n=27).  Pre-  and  post-tests  were  conducted  to  both  groups.  System  Usability Scale  (SUS) questionnaire was administered to the treatment group in order to determine the perceived  usability of the ARC-3DM courseware after the treatment. Descriptive and inferential statistics  such as percentage, mean, standard deviation, and ANCOVA were used to analyse the empirical data.  The analysis of covariance (ANCOVA), with the pre-test scores being the covariates, were conducted  at the α = 0.05 level of significance. The key result of ANCOVA [F(1, 51) = 133.91; p < 0.05]  showed that the post-test of the treatment group (M=70.69; SD=17.25) was significantly higher than  the post-test of  the  control  group  (M=53.48;  SD=16.55).  This  indicated  that  after  the   four-week treatment, the experimental group has achieved higher performance in 3D modelling as  compared  to  the  control  group.  In  addition,  based  on  the  SUS  questionnaire,  the  majority (85%) of the respondents agreed that the ARC-3DM was helpful and user- friendly  in   improving  their  3D  modelling  skills.    In  conclusion,  the  ARC-3DM courseware was found to  be effective and useful in improving the users’ 3D modelling competence.   The   implication   of    this   research   findings   suggest   that   integrating augmented reality technology into the  learning environment could optimize the learning experience and can enhance the students’ 3D  modelling skills. This courseware could be  used  as  a  novel  learning  tool  to  assist   students  in  learning  3D  modelling  more effectively.   Keywords: Augmented reality courseware, 3D modelling performance, Effectiveness and usability.  

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