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Type :thesis
Subject :QA Mathematics
Main Author :Nurul Dayana Mohd Dazid
Title :Analisis keberkesanan dan kecekapan pengaplikasian pemikiran komputasional dalam pembelajaran berasaskan permainan dalam kalangan murid tahun tiga
Place of Production :Tanjong Malim
Publisher :Fakulti Seni, Komputeran dan Industri Kreatif
Year of Publication :2021
Notes :PAKK
Corporate Name :Universiti Pendidikan Sultan Idris
PDF Guest :Click to view PDF file

Abstract : Universiti Pendidikan Sultan Idris
Kajian bertujuan bagi menganalisis keberkesanan dan kecekapan pengaplikasian Pemikiran Komputasional dalam Pembelajaran Berasaskan Permainan dalam kalangan murid Tahun Tiga bagi Topik Operasi Asas Darab Tahun Tiga. Reka bentuk kajian yang digunakan bagi melihat hubungan di antara pemboleh ubah tidak bersandar dan pemboleh ubah bersandar adalah eksperimen kuasi serta ujian pra dan ujian pasca satu kumpulan. Kajian ini menggunakan kaedah persampelan bertujuan bagi mendapatkan 42 orang murid Tahun Tiga dari Sekolah Kebangsaan Sentul Utama sebagai sampel kajian. Perisian SPSS versi 23 digunakan bagi menganalisis dapatan kajian menggunakan ujian T sampel bebas dan ujian T berpasangan. Dapatan kajian menunjukkan wujud perbezaan skor min ujian pasca antara kumpulan kawalan dan rawatan dengan nilai signifikan p = 0.004 (p < 0.05). Ini menunjukkan kaedah pemikiran komputasional dalam permainan Tic Tac Toe lebih berkesan berbanding pendekatan konvensional bagi Topik Operasi Asas Darab Tahun Tiga. Dapatan kajian juga menunjukkan terdapat perbezaan yang signifikan antara skor min pra ujian dan pasca ujian bagi kumpulan rawatan dengan nilai p = 0.000 (p < 0.05). Analisis kecekapan min masa ujian pra dan min masa ujian pasca bagi kumpulan rawatan menunjukkan nilai p = 0.000 (p < 0.05). Ini membuktikan pemikiran komputasional dalam PBP dapat menyingkatkan masa yang diambil oleh murid bagi menyelesaikan soalan Operasi Asas Darab Tahun Tiga. Kesimpulannya, pengaplikasian Pemikiran Komputasional dalam PBP bagi Topik Operasi Asas Darab Tahun Tiga lebih berkesan bagi mengukur pencapaian akademik murid dari segi skor dan kecekapan penyelesaian masalah dari segi masa. Implikasinya, Pemikiran Komputasional dalam PBP wajar diaplikasikan sebagai salah satu strategi pengajaran dan pembelajaran.

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