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Type :research_report
Subject :TT Handicrafts Arts and crafts
Main Author :Arasinah Kamis
Title :Using the Scamper technique for multimedia asset creation to improve creative expression and critical-thinking skills in fashion design
Place of Production :Tanjong Malim
Publisher :Fakulti Teknikal dan Vokasional
Year of Publication :2019
Corporate Name :Universiti Pendidikan Sultan Idris
PDF Full Text :Login required to access this item.

Abstract : Universiti Pendidikan Sultan Idris
This study is aimed to explore the effectiveness of SCAMPER techniques in clothing design courses based on student perspectives. SCAMPER is an acronym for particular techniques that generate ideas namely Substitute, Combine, Adapt, Modify, Put to Other Use, Eliminate and Rearrange. Creating a multimedia asset can be a challenge, especially when the students are required to produce it in a short period of time. Hence, this idea generation technique is introduced to the students to enhance their creativity, critical thinking and speed in their asset creation. The research design of this study used a qualitative approach. The sampling technique was used to select 24 students from the second year majoring in Fashion Design and Merchandiser Apparel in the Faculty of Arts and Design. Data were collected through interviews, observations and document analysis. Data were analyzed thematically using NVivo to answer the research questions. The study has shown that the students thought they could explore and come up with original ideas to enhance their creativity in solving fashion-related tasks. The multimedia assets that the students created were not solely limited to video, audio, graphic design or technical drawing but could include a combination of any media. In conclusion, the SCAMPER technique will speed up the process of generating ideas for the tasks given to the students. This technique also produces the students a clear design path as compared with the mind map technique. Therefore, it is recommended that fashion lecturers to be encouraged to emphasize and exercise the use of this SCAMPER technique during the conceptualization process when drawing sketches to help building up students' creativity and innovative skills. Finally, this technique also will provide insights to the lecturers about the difficulties faced by the students during ideation stage and the former can strategize the teaching to facilitate more effective multimedia asset creation.

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