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Type :thesis
Subject :QH Natural history
Main Author :Hemanathan Gandappan
Title :Effectiveness of online game based learning in Science Form 1 for subtopic body systems
Place of Production :Tanjong Malim
Publisher :Fakulti Sains dan Matematik
Year of Publication :2022
Corporate Name :Universiti Pendidikan Sultan Idris
PDF Guest :Click to view PDF file

Abstract : Universiti Pendidikan Sultan Idris
This study aimed to determine the effectiveness of online game-based learning activities as a teaching tool for Science Form 1. Besides, it is conducted to study students perception towards online game-based learning activities as a teaching tool for Science Form 1. The sample of this research consisted of a total of 68 students with 34 control and 34 treated students from SMK Taman Tasik Ampang, Selangor. The results of data analysis suggested that the student’s perception was positive towards online game-based learning activities as a teaching tool for Science Form 1 in SMK Taman Tasik Ampang, Selangor. It was also shown that the achievement of treated students based on pre and post-test after intervention process was slightly higher than control students, though the difference was statistically significant. Based on the first objective, the result showed that the online game-based learning can improve students’ achievement where it showed a significant increase of test marks after the intervention. The second objective also have been achieved where the result of this study show that pupils have an overall good perception on the use of online game-based learning in teaching Science Form 1 for the subtopic of the Human Body System. The result showed that the mean score of post-tests for treatment group was higher (66.23%) than the pre-test group (57.53%). The overall mean value from questionnaire survey was 3.62. It was concluded that, the treated students require online game-based learning activities as a teaching tool in class. The implications of this research is that teachers are able to know such a way to help underachieving students and implement suggestions to improvise and upgrade the understanding level of a Science chapter in the school.

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