Abdul Shukor Hashim. (1989). A balanced art education curriculum for the secondary
schools of Malaysia. Tesis PhD yang tidak diterbitkan. The Ohio State University.
Abdul Shukor Hashim. (1997). Perkembangan kurikulum Pendidikan Seni di sekolah:
Suatu penilaian. In Seni dan Pendidikan Insan Madani. Universiti Malaya.
Abdul Shukor Hashim, & Sholihin Osman. (2000). Model discipline and multiple
discipline in visual art education untuk pengajaran dan pembelajaran seni di
peringkat institusi pengajian tinggi. In Konvensyen Kebangsaan Pendidikan Seni
Visual 2000. Kuala Lumpur: Kementerian Pendidikan Malaysia.
Abdullah Hassan. (2005). Linguistik am. Kuala Lumpur: PTS Publication &
Distributers Sdn. Bhd.
Abid Hussain. (2018). Power of readings. Institute of Strategic Studies, (April).
Abu Talib Putih. (2005). Literasi dalam Pendidikan Seni Visual: Potensi, skop dan
pendekatan dalam era globalisasi. In Pedagogi Merentas Kurikulum. Penerbit PTS
Professional.
Adkins, D., & Guerreiro, M. (2017). Learning styles : Considerations for technology
enhanced item design. British Journal of Educational Technology.
https://doi.org/10.1111/bjet.12556
Adolph, K. E., & Kretch, K. S. (2015). Gibson’s theory of perceptual learning.
International Encyclopedia of the Social & Behavioral Sciences, (2), 127–134.
https://doi.org/10.1016/B978-0-08-097086-8.23096-1
Afzal, M. T., & Fardous, N. (2016). Students’ preferences of technology usage for their
learning engagement. American Journal of Educational Research, 4(10), 749–
751. https://doi.org/10.12691/education-4-10-7
Ahamad Tarmizi Azizan. (2011). Komputer dan seni di era globalisasi: Peranan dan
cabaran. Prosiding Seminar Kebangsaan ICT-Art, UPSI, 26–27 Januari 2011.
Ahmad Abdullahi Ibrahim. (2015). Comparative analysis between system approach,
Kemp and ASSURE instructional design models. International Journal of
Education and Research, 3(12), 261–270.
Ahmad Johari Sihes. (2009). Konsep pembelajaran. Skudai: Universiti Teknologi
Malaysia.
Ahmad Syakirin Johari, & Anuar Ahmad. (2016). The relationship between learning
style and student achievement in history subject. IOSR Journal of Humanities and
Social Science, 21(07), 07-14. https://doi.org/10.9790/0837-2107080714
Ahmad Zamzuri Mohamad Ali. (2018). Multimedia dan perisian pendidikan: Panduan
praktikal reka bentuk dan penyelidikan. Tanjung Malim: Penerbit Universiti
Pendidikan Sultan Idris.
Ahmad Zamzuri Mohamad Ali, Rahani Wahid, Khairulanuar Samsudin & Muhammad
Zaffwan Idris. (2013). Reading on the computer screen: Does font type has effects on web text
readability?. International Education Studies, 6(3), 26-35.
Aini Hassan. (2001). Pelbagai kaedah pengutipan dan penganalisisan data pengetahuan guru. In
Penyelidikan Kualitatif: Pengalaman kerja lapangan kajian. Kuala Lumpur: Penerbit Universiti
Malaya.
Akbulut, Y. (2007). Implications of two well-known models for instructional designers in distance
education: Dick-Carey versus Morrison-Ross-Kemp. Turkish Online Journal of Distance Education,
8(2), 62–68. https://doi.org/10.17718/tojde.13470
Akcayir, M., & Akcayir, G. (2017). Advantages and challenges associated with augmented reality for
education : A systematic review of the literature. Educational Research Review Journal,
20, 1–11. https://doi.org/10.1016/j.edurev.2016.11.002
Alder, H. (1994). Neuro linguistic programming: The new art and science of getting what you want.
London: Piatkus Publisher.
Aldoobie, N. (2015). ADDIE model. American International Journal of Contemporary Research, 5(6),
68–72.
Alizah Lambri & Zamri Mahamood. (2019). Penggunaan alat bantu mengajar dalam mata pelajaran
Bahasa Melayu menggunakan pendekatan pembelajaran berpusatkan pelajar. International Journal of
Education, Psyhcology and Counseling, 4 (33). 78-94.
Alkooheji, L., & Al-Hattami, A. (2018). Learning style preferences among college students.
International Education Studies, 11(10), 50.
https://doi.org/10.5539/ies.v11n10p50
Allen, W. C. (2006). Overview and evolution of the ADDIE training system. Advances in Developing
Human Resources, 8(4), 430–441. https://doi.org/10.1177/1523422306292942
Alshehri, M. A., & Ebaid, M. (2016). The effectiveness of using interactive infographic at teaching
Mathematics in elementary school. British Journal of Education, 4(3), 1–8.
Amalia, P. (2013). Effective methods of learning and teaching : A sensory approach. Procedia -
Social and Behavioral Sciences, 93, 146–150. https://doi.org/10.1016/j.sbspro.2013.09.168
Amanda, K. N., & Katie, G. (2016). Designing for engagement: Using the ADDIE model to integrate
high-impact practices into an online information literacy course. Communications in Information
Literacy, 10(2), 264–282.
Ambrose, G., & Harris, P. (2009). The fundamentals of graphic design. Switzerland: AVA Publishing.
Anderson, R. C., Hiebert, E. H., Scott, J. A., & Wilkinson, I. A. G. (1985). Becoming a
nation of readers: The report of the Commission on Reading. Champaign,IL.
Andresen, B. B. & Brink, K. (2013). Multimedia in education curriculum. Educational
Media International (Vol. 30). https://doi.org/10.1080/0952398930300402
Anealka Aziz Hussin. (2018). Education 4.0 made simple : Ideas for teaching.
International Journal of Education & Literacy Studies, 6(3), 92–98.
Ang, S. L., Abdul Basit, & Zubair Hassan. (2017). Does learning style impact student
academic performance? International Journal of Education, Learning and
Training, 2(2).
Angela Wong, & Cheung Sum. (2000). Visual design: Principle and applications. In
Integrating technology into teaching and learning: Concepts and applications.
Singapore: Prentice Hall.
Ansari S. Ahmar, & Abdul Rahman. (2017). Development of teaching material using
an android. Global Journal of Engineering Education, 19(1), 72–76.
https://doi.org/10.26858/gjeev19i1y2017p7376
Aqeel Khan, Leong Pyh Shin, Sanil Hishan, Mohamed Sharif Mustaffa, Amalia
Madihie, & Surena Sabil. (2018). Effect of personality traits and learning styles
towards students’ academic achievement in Johor Bahru. International Journal of
Engineering and Technology, 7(April), 4–9.
https://doi.org/10.14419/ijet.v7i2.10.10943
Arifianti, D., Murtini, W., & Murwaningsih, T. (2017). Development of craft and
entrepreneurship module for green economy. Advances in Social Science,
Education and Humanities Research (ASSEHR, 158(February 2015), 210–219.
Arizpe, E., & Styles, M. (2002). Children reading pictures: Interpreting visual texts.
London: Routledge.
Armstrong, S. J., Peterson, E. R., & Rayner, S. G. (2012). Understanding and defining
cognitive style and learning style: A Delphi study in the context of educational
psychology. Educational Studies, 38(4), 449–455.
https://doi.org/10.1080/03055698.2011.643110
Armstrong, S. J., & Rayner, S. G. (2002). Inquiry and style: Research verities and the
development of a consensual theory? In Learning Styles: Reliability & Validity.
Proceedings of the 7th Annual ELSIN Conference (pp. 22–28).
Arum, N. S. (2017). Infographic: Not just a beautiful visualisation.
Atan Long. (1982). Psikologi pendidikan. Kuala Lumpur: Dewan Bahasa dan Pustaka.
Atkinson, R. C., & Shiffrin, R. M. (1971). The control processes of short-term memory.
California.
Autio, O. (2016). Traditional craft or technology education: Development of students’
technical abilities in Finnish comprehensive school. International Journal of
Research in Education and Science (IJRES), 2(1), 75–84.
Axinn, W. G., & Pearce, L. D. (2006). Mixed method data collection strategies. New
York: Cambridge University Press.
Azuma, R. T. (1997). A survey of augmented reality. Presence: Teleoperators and
Virtual Environments, 6(4), 355–385.
Baglama, B., Yucesoy, Y., Uzonboylu, H., & Ozcan, D. (2017). Can Infographics
Facilitate the Learning of Individuals with Mathematical Learning Difficulties ?
International Journal of Scientific Study, 5(7), 25–31.
https://doi.org/10.17354/ijssOct/2017/4
Baglama, B., Yucesoy, Y., Uzunboylu, H., & Ozcan, D. (2017). Can infographics
facilitate the learning of individuals with Mathematical learning difficulties?
International Journal of Scientific Study, 5(7), 25–31.
https://doi.org/10.17354/ijssOct/2017/4
Baharom Mohamad, & Iliyas Hashim. (2010). Gaya pengajaran dan pembelajaran:
Himpunan model dan gaya pembelajaran tersohor hasil daripada penyelidikan
terperinci. Kuala Lumpur: PTS Publication & Distributers Sdn. Bhd.
Bamford, A. (2006). The wow factor : The impact of arts in education. Waxmann,
Germany.
Banas, R. A. (2018). Perceptual learning styles of students and its effect to their
academic performance. International Journal of Trend in Scientific Research and
Development, Volume-3(Issue-1), 401–409. https://doi.org/10.31142/ijtsrd18992
Bandler, R., & Grinder, J. (1975). The structure of magic: A book about language and
therapy. Michigan: Science and Behavior Books.
Bansal, S. K. (2003). Multimedia systems. New Delhi: APH Publishing Corporation.
Barfield, W. (2009). The use of haptic display technology in education. Themes in
Science and Technology Education, 2(1–2), 11–30. Retrieved from
http://ezproxy.usherbrooke.ca/login?url=https://search.ebscohost.com/login.aspx
?direct=true&db=eric&AN=EJ1131321&site=ehost-live
Barson, J. (1967). Instructional system development: A demonstration and evaluation
project.
Bates, J. K. (2000). Becoming an art teacher. United States: Wadsworth.
Beetham, H., & Sharpe, R. (2007). Rethinking pedagogy for a digital age (1st ed.).
London: Routledge.
Benmarrakchi, F., Kafi, J. El, Elhore, A., & Haie, S. (2017). Exploring the use of the
ICT in supporting dyslexic students ’ preferred learning styles : A preliminary
evaluation. Educational Information Technology, 22, 2939–2957.
https://doi.org/10.1007/s10639-016-9551-4
Bennett, J. G. (2013). Design fundamentals for new media (2nd ed.). Clifton Park, USA:
Delmar Cengage Learning.
Berger, A. A. (2011). Media and communication research method: An introduction to
qualitative and quantitative approaches (Second Edi). California: SAGE
Publications.
Bermejo, C., & Hui, P. (2017). A survey on haptic technologies for mobile augmented
reality. ArXiv:1709.00698v3, (September), 1–24.
Bernama. (2017, November 20). Pengusaha kraf warisan seramik. Pertubuhan Berita
Nasional Malaysia.
Bhat, M. A. (2014). Understanding the learning styles and its influence on teaching /
learning process. International Journal of Education and Psychological Research,
3(1), 13–21.
Bishop, M. J., & Cates, W. M. (2001). Theoretical foundations for sound’s use in
multimedia instruction to enhance learning. Journal of Educational Technology
Research and Development, 49(3), 5–22.
Blake, B., & Pope, T. (2008). Developmental psychology: Incorporating Piaget’s and
Vygotsky’s theories in classrooms. Journal of Cross-Disciplinary Perspectives in
Education, 1(1), 59–67.
Bloom, B. S. (1956). Taxonomy of educational objectives: The classification of
educational goals. London: Longmans. https://doi.org/10.1300/J104v03n01_03
Bogdan, R. C., & Biklen, S. K. (2007). Qualitative research for education: An
introduction to theory and methods (5th ed.). Boston: Allyn & Bacon.
Bokiev, D., Bokiev, U., Aralas, D., Ismail, L., & Othman, M. (2018). Utilizing music
and songs to promote student engagement in ESL classrooms. International
Jounal of Academic Research in Business and Sosial Sciences, 8(12), 314–332.
https://doi.org/10.6007/IJARBSS/v8-i12/5015
Botha, A., Vosloo, S., & Kuner, J. (2009). Improving cross-cultural awareness and
communication through mobile technologies. International Journal of Mobile and
Blended Learning, 1(2), 39–53.
Bowen, D. H., & Kisida, B. (2019). Investigating causal effects of arts education
experiences: Experimental evidence from Houston’s arts access initiative. Arts
Access Initiative Arts Organizations, 7(2).
Boyatzis, R. E. (1998). Transforming qualitative information. Cleveland: Sage.
Bradshaw, M. J. (2014). Effective learning. What teachers need to know. In: Bradshaw,
M. J. and Lowenstein, A. J. Eds., Innovative Teaching Strategies. Jones & Barlett
Learning, Burlington, MA, 3-18.
Branson, R. K. (1978). The interservice procedures for instructional systems
development. Educational Technology, (March), 11–14.
Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Qualitative
Research in Psychology, 3(2), 77–101.
https://doi.org/10.1191/1478088706qp063oa
Brown, H. D. (2001). Teaching by principles: An interactive approach to language
pedagogy. New Jersey: Prentice Hall.
Bruner, J. S. (1966). Toward a theory of instruction. Cambridge: Harvard University
Press.
Bryman, A. (2008). Social research methods (3rd ed.). New York: Oxford University
Press.
Budiharto, A., & Fujiono, F. (2019). Pemanfaatan visual literacy melalui gambar untuk
memotivasi siswa belajar Bahasa Inggris. Jurnal Pengabdian Pada Masyarakat,
4(2). https://doi.org/10.30653/002.201942.125
Bujak, K. R., Radu, I., Catrambone, R., Macintyre, B., Zheng, R., & Golubski, G.
(2013). A psychological perspective on augmented reality in the mathematics
classroom. Computers & Education, 68, 536–544.
https://doi.org/10.1016/j.compedu.2013.02.017
Burhanuddin, Azwar Ananda, Jalius Jama, & Maria Montesori. (2018). Development
model history learning based on character in student students in the city of
Padangsidimpuan. In International Conferences on Education, Social Sciences
and Technology (pp. 145–150).
Burns, R. B. (2000). Introduction to research methods. London: SAGE Publications.
Carbo, M. (1996). Reading styles : High gains for the bottom third. Educational
Leadership, (February).
Carlson, K., & Gagnon, D. (2016). Augmented reality integrated simulation education
in health care. Clinical Simulation in Nursing, 12, 123–127.
Cassidy, S. (2004). Learning styles: An overview of theories, models, and measures.
Educational Psychology, 24(4), 419–444.
https://doi.org/10.1080/0144341042000228834
Catterall, J. S. (2005). Conversation and silence : Transfer of learning through the arts.
Journal for Learning through the Arts, 1(1).
Caudell, T. P., & Mizell, D. W. (1992). Augmented reality: an application of heads-up
display technology to manual manufacturing processes. Proceedings of the
Twenty-Fifth Hawaii International Conference, 2, 659–669.
Chao, W. H., & Chang, R. C. (2018). Using augmented reality to enhance and engage
students in learning Mathematics. Advances in Social Sciences Research Journal,
5(12). https://doi.org/10.14738/assrj.512.5900
Chapman, L. H. (1978). Approaches to art in education. Harcourt College Publication.
Chaudry, M. A., & Rahman, F. (2010). A critical review of instructional design process.
Turkish Online Journal of Distance Education, 11(3), 193–205.
Chauvin, B. A. (2003). Visual or media literacy? Journal of Visual Literacy, 23(2),
119–128. https://doi.org/10.1080/23796529.2003.11674596
Chavosh, M., & Davoudi, M. (2016). The relationship between perceptual learning
styles and reading comprehension performance of Iranian EFL learners.
International Journal of English Linguistics, 6(3), 61–69.
https://doi.org/10.5539/ijel.v6n3p61
Che Aleha Ladin, Intan Marfarrina Omar, Kamaruddin Ilias, Intan Marfarrina Omar,
Hairol Nezam Mohd Zaki, & Nurul Ain Saffar Ullah. (2018). Pembelajaran dan
pemudahcaraan (PdPc) Pendidikan Seni Visual dalam menghadapi revolusi
industri 4.0. In Internasional Seminar on Nusantara Heritage (7th ISONH 2018).
Chen, K. T., & Hung, P. (2015). Exploring perceptual learning style preferences of
university students in Taiwan. Journal of Teaching English for Specific and
Academic Purposes, 3(1).
Cheng, Y. L. (2019). Relationship between learning style and learning strategies of
Mandarin learners in Universiti Tun Hussein Onn Malaysia (UTHM). Journal of
Advanced Research in Social and Behavioural Sciences, 16(1), 144–154.
Christiansen, A. T. (2007). The shelf life of DBAE: Art teacher retention of disciplinebased
art education strategies in the classroom. Florida State University.
Christidou, D., & Pierroux, P. (2018). Art, touch and meaning making: An analysis of
multisensory interpretation in the museum. Museum Management and
Curatorship, 34(1), 96–115. https://doi.org/10.1080/09647775.2018.1516561
Christine Goh. (2008). Metacognitive instruction for second language listening
development: Theory, practice and research implications. RELC Journal 2008,
39(188), 187–213.
Chua, Y. P. (2006). Kaedah dan statistik penyelidikan. Kuala Lumpur: Mc Graw-Hill
Education.
Ciussi, M., Rosner, G., Augier, M., & Suder, G. (2011). M-learning and Y generation:
The reality behind the myth. In Combining E-Learning and M-Learning: New
Applications of Blended Educational Resources. Hershey, PA.
Clark, J. M., & Paivio, A. (1987). A dual coding perspective on encoding processes. In
M. A. McDaniel & M. Pressley (Eds.), Imagery and related mnemonic processes.
New York: Springer-Verlag.
Clark, J. M., & Paivio, A. (1991). Dual coding theory and education. Educational
Psychology Review, 3(3), 149–210.
Clark, R. C., & Mayer, R. E. (2008). Learning by viewing versus learning by doing:
Evidence based guidelines for principled learning environments. Performance
Improvement, 9(47), 5–13.
Clarke, M., & Pittaway, S. (2010). Marsh’s becoming a teacher (6th ed.). Australia:
Pearson Education.
Claxton, C. S., & Ralston, Y. (1978). Learning styles: Their impact on teaching and
administration. AAHE-ERIC/ Higher Education Research Report, 10.
Coffield, F., Moseley, D., Hall, E. ., & Ecclestone, K. (2004). Learning styles and
pedagogy in post-16 learning: A systematic and critical review. United Kingdom:
Learning and Skills Research Centre.
Cohen, J. (1960). A coefficient of agreement for nominal scales. Educational and
Psychological Measurement, XX(1), 37–46.
Collingwood, R. G. (1938). The principles of art. London: Oxford University Press.
Cornett, C. E. (1983). What you should know about teaching and learning styles.
Bloomington: Delta Kappa Educational Foundation.
Craig, A. B. (2013). Understanding augmented reality: Concepts and applications.
USA: Elsevier Inc.
Creswell, J. W. (2007). Qualitative inquiry and research design: Choosing among five
approaches. Thousand Oaks, CA: Sage Publications, Inc.
Creswell, J. W. (2009). Research design: Qualitative, quantitative, and mixed methods
approaches (3rd ed.). Thousand Oaks, CA: Sage.
Cronbach, L. J. (1982). Designing evaluation of educational and social program. San
Francisco: Jossey-Bass Publishers.
Cumming, T. (2013). Does mobile technology have a place in differentiated
instruction? In Mobile Pedagogy and Perspectives on Teaching and Learning.
Hershey: IGI Global.
Curry, L. (1990). Learning styles in secondary schols: A review of instruments and
implications for their use.
Dale, E. (1946). Audio-visual methods in teaching. New York: Dryden Press.
https://doi.org/10.2307/806494
Damyanov, I., & Tsankov, N. (2018). The role of infographics for the development of
skills for cognitive modeling in education. International Journal of Emerging
Technologies in Learning (IJET), (January).
https://doi.org/10.3991/ijet.v13i01.7541
Darrell, M. W. (2012). Digital schools: How technology can transform education.
Washington DC: Brookings Institution Press.
Darren, C. W. (2014). Learning styles and satisfaction in distance education. Turkish
Online Journal of Distance Education, 15(4), 112–129.
Davis, D., Beyerlain, S. W., Leise, C., & Apple, D. K. (2003). Cognitive domain. In
Faculty Development Series (pp. 205–208). Pacific Crest.
Davis, S. E. (2007). Learning styles and memory. Institute for Learning Styles Journal,
1, 46–51. Retrieved from http://www.auburn.edu/academic/education/ilsrj/
Deale, C. S. (2019). Learning preferences instead of learning styles : A case study of
hospitality management students ’ perceptions of how they learn best and
implications for teaching and learning. International Journal for the Scholarship
of Teaching and Learning, 13(2).
Denzin, N. K., & Lincoln, Y. S. (1994). Handbook of qualitative research. Thousand
Oaks, CA: Sage.
Dettmer, P. (2010). New blooms in established fields: Four domains of learning and
doing. Roeper Review, 28(2), 37–41. https://doi.org/10.1080/02783190609554341
Dewey, J. (2004). Democracy and education: An introduction to the philoshopy of
education. New Delhi: Aakar Books.
Dian Kusumawati, & Yeni Rachmawati. (2017). Optimizing storytelling through dual
coding theory. Advances in Social Science, Education and Humanities Research
(ASSEHR), 58, 131–135. https://doi.org/10.2991/icece-16.2017.22
Dike, H. I. (1989). Strategies for producing instructional materials (1st ed.). Joewam
Publishers.
Dimas Restu Hidayanto, Eka Fitrajaya Rahman, & Jajang Kusnendar. (2017). The
application of ADDIE model in developing adventure game-based multimedia
learning to improve students’ understanding of basic programming. In
International Conference on Science in Information Technology (ICSITech) The
(pp. 307–312).
Dobbs, S. M. (1992). The DBAE handbook: An overview of disciplined-based art
education. California: Getty Center for Education in the Arts.
Driscoll, M. P. (2005). Psychological foundations of instructional design. In Theories
and Models of Learning and Instruction (3rd ed., pp. 35–44). Needham Height:
Allyn & Bacon.
Dunlap, J. C., & Lowenthal, P. R. (2016). Getting graphic about infographics: design
lessons learned from popular infographics. Journal of Visual Literacy, 35(1), 42–
59. https://doi.org/10.1080/1051144X.2016.1205832
Dunn, R. (1983). Learning style and its relation to exceptionality at both ends of the
spectrum. The Council for Exceptional Children, 49, 496–506.
Dunn, R., & Burke, K. (2005). Learning style : The clue to you. LSCY : Research and
Implementation Manual.
Dunn, R., & Dunn, K. (1978). Teaching students through their individual learning
styles. Reston, VA: Reston Publication.
Dunn, R., & Dunn, K. (1993). Teaching secondary students through their individual
styles. Boston: Allyn & Bacon.
Dunn, R., Griggs, S. A., Olson, J., Beasley, M., Gorman, B. S., Beasley, M., & Gonnan,
B. S. (1995). A meta analytic validation of the Dunn and Dunn model of learning
style preferences. The Journal of Education Research, 88(6), 353–362.
https://doi.org/10.1080/00220671.1995.9941181
Durak, G., & Ataizi, M. (2016). The ABC’s of online course design according to Addie
Model. Universal Journal of Educational Research, 4(9), 2084–2091.
https://doi.org/10.13189/ujer.2016.040920
Dyjur, P., & Li, L. (2015). Learning 21st century skills by engaging in an infographics
assessment. IDEAS: Designing Responsive Pedagogy Conference, 62–71.
Retrieved from http://prism.ucalgary.ca//handle/1880/50860
Dzanic, N. D., & Pejic, A. (2016). The effect of using songs on young learners and their
motivation for learning English. NETSOL: New Trends in Social and Liberal
Sciences, 1(2), 40–54. https://doi.org/10.24819/netsol2016.8
Eggen, P., & Kauchak, D. (2010). Education psychology window on classrooms (8th
ed.). United States of America: Pearson Education International.
Eisner, E. W. (1988). Structure and magic in discipline-based art education. Journal of
Art & Design Education, 7(2), 185–196. https://doi.org/10.1111/j.1476-
8070.1988.tb00436.x
Esah Sulaiman. (2004). Pengenalan pedagogi. Johor Bharu: Penerbit Universiti
Teknologi Malaysia.
Fahimeh Farahani. (2018). The effect of Neuro-Linguistic Programming (NLP) on
reading comprehension in English for specific purposes courses. International
Journal of Education and Literacy Studies, 6(1), 79–85.
https://doi.org/10.7575/aiac.ijels.v.6n.1p.79
Farah Wazera Mohamed Jaafer Sadiq, & Mohammad Mujaheed Hassan. (2021).
Konsep kendiri dan gaya pembelajaran terhadap motivasi akademik dalam
kalangan mahasiswa. Malaysian Journal of Social Sciences and Humanities, 6(2),
75–105.
Farid Naserieh. (2009). The relationship between perceptual learning style preferences
and skill-based learning strategies. Shahid Beheshti University.
Fariska Fujiyanti, & Frida Unsiah. (2014). The use of video presentation to create a
good atmosphere and develop students’ sensory preferences within extensive
reading class. English Teaching Journal, 5(2), 1–10.
Fatimah Ismail, & Normah Zakaria. (2016). Kemahiran menvisualisasi ruang dalam
kalangan pelajar bagi mata pelajaran Pendidikan Seni Visual. Online Journal for
TVET Practitioners, 1(1), 55–66.
Fatin Norsyafawati Mohd Sabri, Nik Zulkarnaen Khidzir, Ahmad Rasdan Ismail, &
Khairul Azhar Mat Daud. (2016). An exploratory study on mobile augmented
reality application for heritage content. Journal of Advanced Management
Science, 4(6), 489–493. https://doi.org/10.18178/joams.4.6.489-493
Fauzan Atsari. (2019). Learning styles and the role of technology in second language
learning. Advances in Sosial Sciences, Education and Humanities Research,
434(Iconelt 2019), 23–27. https://doi.org/10.2991/assehr.k.200427.006
Febrianto, D. (2017). Keroncong music infographic book for elementary school
children. Proceeding: The 1st International Conference on Education Innovation
(ICEI), 173–177.
Feldman, E. B. (1992). Varieties of visual experience. New York: Prentice Hall.
Feldman, E. B. (1996). Philosophy of art education. New Jersey: Prentice Hall.
Fesol, S. F. A., Salam, S., Osman, M., Bakar, N., & Salim, F. (2016). Learning style
approaches for gen Y: An assessment conducted in a Malaysian technical
university. Pertanika Journal of Social Sciences and Humanities, 24(4), 1335–
1347.
Fischer, B. B., & Fischer, L. (1979). Styles in teaching and learning. Association for
Supervision and Curriculum Development, (January).
Fleming, N. (2012). VARK: Teaching and learning style (2nd Editio). Christchurch,
New Zealand.
Fleming, N. D., & Mills, C. (1992). Not another inventory , rather a catalyst for
reflection. To Improve Academy, 11, 137–155. https://doi.org/10.1002/j.2334-
4822.1992.tb00213.x
Fuad Mohamed Berawi. (2017). Metodologi kajian: Panduan menulis tesis. Sintok:
Penerbit Universiti Utara Malaysia.
Gagne, R. M. (1970). The conditions of learning (2nd ed.). New York: Holt, Rinehart
& Winston Inc.
Galatis, P., Zaroliagis, C., Pantziou, G., Galavas, D., & Kasapakis, V. (2016). Mobile
augmented reality guides in cultural heritage. MobiCASE’16 Proceedings of the
8th EAI International Conference on Mobile Computing, Applications and
Services, 11–19. https://doi.org/10.4108/eai.30-11-2016.2266954
Gane, N., & Beer, D. (2008). New media: The key concepts. New York: Oxford
International Publishers.
Gardner, H. (2006). Multiple intelligences: New horizons. New York: Perseus Books
Group.
Gardner, H., & Hatch, T. (1989). Multiple intelligences go to school: Educational
implications of the theory of multiple intelligences. Educational Researcher,
American Educational Research Association, 18(8), 1067–1072.
https://doi.org/10.1007/978-1-4020-8265-8_588
Gecu-parmaksiz, Z., & Delialioglu, O. (2019). Augmented reality-based virtual
manipulatives versus physical manipulatives for teaching geometric shapes to
preschool children. British Journal of Educational Technology, 0(0), 1–15.
https://doi.org/10.1111/bjet.12740
Ghada, M. I. (2017). Employing infographic art in the education process. International
Design Journal, 7(2), 189–200.
Ghazali Darusalam, & Sufean Hussin. (2018). Metodologi penyelidikan dalam
pendidikan: Amalan dan analisis kajian (2nd ed.). Kuala Lumpur: Penerbit
Universiti Malaya.
Gibson, E. J. (1966). Perceptual learning in educational situations. In Research
Approaches to The Learning. Berkeley.
Gigerenzer, G. (2020). How to explain behavior? Topics in Cognitive Science, 12,
1363–1381. https://doi.org/10.1111/tops.12480
Giorgdze, M., & Dgebuadze, M. (2017). Interactive teaching methods: Challenges and
perspectives. IJAEDU- International E-Journal of Advances in Education,
(December 2017), 544–548. https://doi.org/10.18768/ijaedu.370419
Giorgis, C., Johnson, N. J., Bonomo, A., Colbert, C., Conner, A., Kauffman, G., &
Kulesza, D. (1999). Children’s book: Visual literacy. The Reading Teacher:
International Reading Association, 53(2), 146–153
Glaser, B., & Strauss, A. (1967). The discovery of grounded theory: Strategies for
qualitative research. Mill Valley, CA: Sociology Press.
Gonzalez, N. A. (2017). Development of spatial skills with virtual reality and
augmented reality. International Journal on Interactive Design and
Manufacturing (IJIDeM), 12(1), 133–144. https://doi.org/10.1007/s12008-017-
0388-x
Goodman, K. S. (1973). Miscue analysis: Applications to reading instruction. Illinois:
Wayne State University.
Goodman, K. S. (1976). Reading : A psycholinguistic guessing game. Journal of The
Reading Specialist, 126–135.
Gronmo, S. (2020). Sosial research method: Qualitative, quantitative and mixed
method approaches. California: Sage Publications, Inc.
Gün, E. T., & Atasoy, B. (2017). The effects of augmented reality on elementary school
students’ spatial ability and academic achievement. Education and Science 2017,
42(191), 31–51. https://doi.org/10.15390/EB.2017.7140
Guo, S., & Sourin, A. (2018). Tangible video communication over the internet. ACM
International Conference Proceeding Series, June, 253–260.
https://doi.org/10.1145/3208159.3208183
Gürses, M. Ö., & Bouvet, E. (2016). Investigating reading comprehension and learning
styles in relation to reading strategies in L2. Journal of Reading in a Foreign
Language, 28(1), 20–42.
Gustafson, G. L., & Branch, R. M. (2002). Survey of instructional development model
(4th ed.). New York: ERIC.
Haan, Y. De, Kruikemeier, S., Lecheler, S., Smit, G., & Nat, R. Van Der. (2017). When
does an infographic say more than a thousand words?: audience evaluations of
news visualizations. Journalism Studies, 0(0), 1–20.
https://doi.org/10.1080/1461670X.2016.1267592
Hafizul Fahri Hanafi. (2017). The effect of collaborative mobile augmented reality
application on student’s learning performance. Tesis yang tidak diterbitkan.
Universiti Pendidikan Sultan Idris.
Halizah Awang, Abd Samad, Mohd Faiz, Rohayu Roddin, & Kankia. (2017).
Relationship between the learning styles preferences and academic achievement.
Internal Research and Innovation Summit (IRIS 2017), 226.
https://doi.org/10.1088/1757-899X/226/1/012193
Han, P., Chen, Y., Lee, K., Wang, H., Hsieh, C., Hsiao, J., & Hung, Y. (2018). Haptic
around: Multiple tactile sensations for immersive environment and interaction in
virtual reality. In ACM Symposium on Virtual Reality Software and Technology
(VRST’18). ACM, Tokyo, Japan (pp. 1–10).
Harlina Ishak, Zubaidah Mat Nor, & Ainee Ahmad. (2017). Pembelajaran interaktif
berasaskan aplikasi Kahoot dalam pengajaran abad ke-21. Prosiding Seminar
Serantau Ke-8 , Institut Aminuddin Baki, 627–635.
Harris, A. J., & Sipay, E. R. (1984). How to increase reading ability: A guide to
developmental and remedial methods. New York: Longman.
Harrylmazrin Harun. (2018). Infographic as a tool to facilitate teaching and learning.
SMMTC Postgraduate Proceedings 2018.
Hasnatul Balqies Hashim, Aryati Bakri, & Nor Hawaniah Zakaria. (2016). Designing a
pre-school sourseware to learn basic Al- Quran using “Jom Ngaji” method.
Journal of Information Systems Research and Innovation, 10(3), 20–26.
Hassan Mohd Ghazali. (2012). Seni Visual. Tanjung Malim: Citra Grafik.
Hassenzahl, M. (2004). Beautiful objects as an extension of the self: A Reply. Human
Computer Interaction, 19(May), 377–386.
https://doi.org/10.1207/s15327051hci1904
Haswell, J. (2017). A close look at learning styles. Honours Senior Capstone Projects,
23. https://doi.org/10.1177/0093650206293250
Hazlin Aisha Zainal Abidin, & Siti Zuraida Maaruf. (2016). Interactive Visual Art
Education pedagogical module: Typography in visual communication. Springer
Science and Business Media Singapore, 171–182. https://doi.org/10.1007/978-
981-10-0954-9
Heinich, R., Molenda, M., Russel, J. D., & Smaldino, S. E. (1996). Instructional media
and technologies for learning (5th ed.). NJ: Printice-Hall,Inc.
Hendi Nur Pratama, Bambang Setiyadi, & Ari Nurweni. (2019). The implementation
of neuro linguistic programming techniques on Indonesian student’s self efficacy
and writing ability in the context of English as foreign language. Journal of
English Teaching, 8(2).
Herout, L. (2016). Application of gamification and game-based learning in education.
Proceedings of EDULEARN16 Conference, (July).
https://doi.org/10.13140/RG.2.1.1513.3680
Hibberd, B. R., Johnson, A., To, D., & Vora-patel, S. (2017). Engaging the 21st century
learner : Using augmented reality to increase student engagement and student
achievement in an inquiry - based learning environment. Quest Conference 2017,
1–9.
Hidayah Mohd Fadzil. (2018). Designing infographics for the educational technology
course: perspectives of pre-service science teachers. Journal of Baltik Science
Education, 17(1), 8–18.
Hockly, N. (2019). Technology for the language teacher: Augmented reality. English
Language Teaching Journal, 73(3), 1–7. https://doi.org/10.1093/elt/ccz020
Hodge, S. (2010). Art and design teacher’s handbook. Continuum International
Publishing Group.
Hoque, M. E. (2019). Three domains of learning : Cognitive, affective and
psychomotor. Journal of EFL Education and Research (JEFLER), 2(2), 45–52.
Hossain, F. M. A. (2014). A critical analysis of empiricism. Open Journal of
Philosophy, 04(03), 225–230. https://doi.org/10.4236/ojpp.2014.43030
Hsieh, H. F., & Shannon, S. E. (2005). Three approaches to qualitative content analysis.
Qualitative Health Research, 15(9). https://doi.org/10.1177/1049732305276687
Hsieh, M. C. (2016). Development and evaluation of a mobile AR assisted learning
system for English learning. International Conference on Applied System
Innovation (ICASI), 1–4.
Hunter, M. A. (2005). Education and the arts research overview: A summary report
prepared for the Australian Council for the arts. Retrieved from
http://www.ampag.com.au/wapap/Campaign/2-education-
EducationAndTheArtsResearchOverview.pdf
Huseyin, U., & Mobina, B. (2017). An investigation through content analysis in
infographics. The Turkish Online Journal of Design, Art and Communication -
TOJDAC, 7(4). https://doi.org/10.7456/10704100/011
Iberahim Hassan. (2006). Pendidikan seni visual berasaskan discipline base of art
education (DBAE). In Metodologi Pendidikan Seni Visual. Penerbit Universiti
Pendidikan Sultan idris.
Ibrahim Abu Shihab. (2011). Reading as critical thinking. Asian Social Sciences, 7(8).
Idrizi, E., Filiposka, S., & Trajkovik, V. (2018). Character traits in online education:
Case study. In Communications in Computer and Information Science.
https://doi.org/10.1007/978-3-030-00825-3_21
Igbo, J., & Omeje, J. C. (2014). Perceived efficacy of teacher-made instructional
materials in promoting learning among Mathematics-disabled children. SAGE
Open, (April-June 2014), 1–6. https://doi.org/10.1177/2158244014538431
Indrastoeti, J., & Tribudiharto, T. (2018). Analysis of students’ need for augmented
reality as an art learning medium in primary school teacher education at
Universitas Sebelas Maret. International Journal of Educational Research
Review, 3(3), 86–92. https://doi.org/10.24331/ijere.451428
Institut Aminuddin Baki. (2017). Panduan perlaksanaan pendidikan abad ke-21.
Institut Aminuddin Baki, KPM. https://doi.org/10.1017/CBO9781107415324.004
Irwan Mahazir Ismail. (2010). Maklum balas pelajar melalui gaya pembelajaran VARK
terhadap pengajaran berasaskan komputer. In Prosiding Seminar Kebangsaan
Pendidikan Negara Kali ke-4 (Vol. 4). Kuala Lumpur: Universiti Kebangsaan
Malaysia.
Ishak Abdulhak, & Dani Parmawan. (2015). Teknologi pendidikan: Bermula era
revolusi digital dalam dunia persekolahan di Malaysia. Synergy Media.
Ismail, N., Kinchin, G., & Edwards, J.-A. (2017). Pilot study, does it really matter?
Learning lessons from conducting a pilot study for a qualitative PhD thesis.
International Journal of Social Science Research, 6(1), 1.
https://doi.org/10.5296/ijssr.v6i1.11720
Izwan Nurli Bistaman, Syed Zulkarnain Syed Idrus, & Salleh Abd Rashid. (2018). The
use of augmented reality technology for primary school education in Perlis,
Malaysia. Journal of Physics: Conference Series, 1, 1–9.
Jackson, K. S., Tucker, C., & Kremer, G. E. O. (2013). Student perceptions of tactile
and virtual learning approaches: What can we learn from their viewpoint? ASEE
Annual Conference and Exposition, Conference Proceedings, (June 2013).
Jamalludin Harun, & Zaidatun Tasir. (2005). Multimedia: Konsep dan praktis.
Selangor: Venton Publishing.
Jamilah Jamaludin, & Mohd Hamim Rajikin. (2006). Deria: Penghubung manusia
dengan persekitaran. Kuala Lumpur: Dewan Bahasa dan Pustaka.
Janesick, V. J. (2015). Peer debriefing. The Blackwell Encyclopedia of Sociology, 2–3.
https://doi.org/10.1002/9781405165518.wbeosp014.pub2
Jayanthi Muniandy, & Munir Shuib. (2016). Learning styles, language learning
strategies and fields of study among ESL learners. Malaysian Journal of ELT
Research, 12(1), 1–19.
Jessnor Elmy Mat-jizat, Hartini Jaafar, & Rusliza Yahaya. (2017). Measuring the
effectiveness of augmented reality as a pedagogical strategy in enhancing student
learning and motivation. International Journal of Academic Research in Business
and Social Sciences, 7(1), 225–240. https://doi.org/10.6007/ijarbss/v7-i1/2601
Johari Hassan, & Juwairiah Arifin. (2011). Pembinaan instrumen penilaian untuk
menilai perisian CDROM interaktif (CDRI) matapelajaran fizik sekolah
menengah kebangsaan. Journal of Science & Mathematics Education, 1–11.
Jonnala, D., Navya, D., & Tony, D. E. (2015). Role of eye: A crucial path in human
life. Indo American Journal of Pharmaceutical Sciences, 2(5), 926–929.
Juppri Bacotang, & Zainiah Mohamed Isa. (2018). Aplikasi Model ADDIE dalam
pembangunan Modul Awal Literasi (Modul A-Lit) untuk kanak-kanak Taska. In
International Teacher Education Conference on Teaching Practice (ITECTP)
2016,.
Kamarudin Hj. Husin. (1999). Pengajaran lisan: Kemahiran mendengar dan bertutur.
Subang Jaya: Kumpulan Budiman Sdn. Bhd.
Kamarudin Hj. Husin, & Siti Hajar Hj. Abdul Aziz. (1998). Penguasaan kemahiran
membaca: Kaedah dan teknik membaca. Selangor: Kumpulan Budiman Sdn. Bhd.
Kamarul Azmi Jasmi, & Ab. Halim Tamuri. (2007). Pendidikan Islam: Pengajaran dan
pembelajaran. Skudai: Penerbit UTM.
Kaviza, M. (2019). Hubungan antara gaya pembelajaran dengan amalan kemahiran
pemikiran sejarah: Satu kajian tinjauan korelasi. Malaysian Journal of Social
Sciences and Humanities (MJSSH), 4(3), 93–106. Retrieved from
https://www.msocialsciences.com/index.php/mjssh/article/download/215/154/
Kayalar, F., & Kayalar, F. (2017). The effects of auditory learning strategy on learning
skills of language learners. IOSR Journal Of Humanities And Social Science
(IOSR-JHSS, 22(10), 4. https://doi.org/10.9790/0837-2210070410
Kementerian Pendidikan Malaysia. (2002). Huraian sukatan pelajaran Pendidikan
Seni Visual: Kurikulum bersepadu sekolah menengah. Kuala Lumpur: Pusat
Perkembangan Kurikulum, KPM.
Kementerian Pendidikan Malaysia. (2006). Huraian sukatan pelajaran KBSM:
Information and Communication Technology. Bahagian Pembangunan
Kurikulum, KPM.
Kementerian Pendidikan Malaysia. (2007). ICT literacy for secondary school
guideline. Pusat Perkembangan Kurikulum, KPM.
Kementerian Pendidikan Malaysia. (2013). Pelan pembangunan pendidikan Malaysia
2013 - 2025: Pendidikan prasekolah hingga lepas menengah. Kementerian
Pendidikan Malaysia.
Kementerian Pendidikan Malaysia. (2014). Kemahiran berfikir aras tinggi: Aplikasi di
sekolah. Bahagian Pembangunan Kurikulum, KPM.
Kementerian Pendidikan Malaysia. (2015a). Kemahiran mendengar dan bertutur.
Bahagian Pembangunan Kurikulum, KPM.
Kementerian Pendidikan Malaysia. (2015b). Kurikulum standard sekolah menengah:
Asas Sains Komputer. Dokumen Standard Kurikulum dan Pentaksiran Tingkatan
1. Bahagian Pembangunan Kurikulum, KPM.
Kementerian Pendidikan Malaysia. (2015c). Panduan pengurusan mata pelajaran
Pendidikan Seni Visual: Sekolah rendah dan sekolah menengah. Putrajaya:
Jemaah Nazir dan Jaminan Kualiti.
Kementerian Pendidikan Malaysia. (2015d). Pendidikan Seni Visual tahun enam:
Dokumen standard kurikulum dan pentaksiran KSSR. Bahagian Pembangunan
Kurikulum, KPM.
Kementerian Pendidikan Malaysia. (2015e). Program transformasi sekolah 2025:
Penggerak pembelajaran bermakna. Kementerian Pendidikan Malaysia.
Kementerian Pendidikan Malaysia. (2016a). Buku penerangan kurikulum standard
sekolah menengah (KSSM). Bahagian Pembangunan Kurikulum.
Kementerian Pendidikan Malaysia. (2016b). Garis panduan pentadbiran saringan
LINUS pendidikan khas. Putrajaya: Bahagian Pendidikan Khas, KPM.
Kementerian Pendidikan Malaysia. (2016c). Kurikulum standard sekolah menengah:
Pendidikan Seni Visual. Dokumen Standard Kurikulum dan Pentaksiran
Tingkatan 2. (Bahagian Pembangunan Kurikulum, Ed.). Kementerian Pendidikan
Malaysia.
Kementerian Pendidikan Malaysia. (2018). Kurikulum standard sekolah menengah:
Pendidikan Seni Visual. Dokumen Standard Kurikulum dan Pentaksiran
Tingkatan 4 dan 5. (Bahagian Pembangunan Kurikulum, Ed.). Kementerian
Pendidikan Malaysia.
Kementerian Pendidikan Malaysia. (2019a). English language: Management
guidebook. Putrajaya: The Inspectorate, Kementerian Pendidikan Malaysia.
Kementerian Pendidikan Malaysia. (2019b). Naratif baharu amalan pendidikan: Fokus
dan gerak kerja profesional KPPM.
Khalim Zainal. (2008). Memahami tingkah laku remaja bermasalah dari perspektif teori
tingkah laku , humanistik , psikoanalitik & tret personaliti. Jurnal Pengajian
Umum Asia Tenggara, 9, 43–56.
Khan, T., Johnston, K., & Ophoff, J. (2019). The impact of an augmented reality
application on learning motivation of students. Advances in Human-Computer
Interaction. https://doi.org/10.1155/2019/7208494
Khanal, L., Shah, S., & Koirala, S. (2014). Exploration of preferred learning styles in
medical education using VARK modal. Russian Open Medical Journal, 3(3),
0305. https://doi.org/10.15275/rusomj.2014.0305
Kho, M. G. W. (2015). Analysing students’ perceptual learning styles at a polytechnic
in Malaysia. In Language for Specific Purposes International Conference.
Kibar, P. N., & Akkoyunlu, B. (2014). A new approach to equip students with visual
literacy skills: Use of infographics in education, (October), 456–465.
https://doi.org/10.1007/978-3-319-14136-7_48
Kibar, P. N., & Akkoyunlu, B. (2015). Searching for visual literacy: Secondary school
students are creating infographics. Springer International Publishing Switzerland,
241–251. https://doi.org/10.1007/978-3-319-28197-1
Kibar, P. N., & Buket, A. (2017). Fostering and assessing infographic design for
learning: the development of infographic design criteria. Journal of Visual
Literacy, 36(1), 20–40. https://doi.org/10.1080/1051144X.2017.1331680
Kindler, A. M. (1997). Child development in art. Reston, VA: National Art Education
Association.
Kiryakova, G., Angelova, N., & Yordanova, L. (2018). The potential of augmented
reality to transform education into smart education. Technology, Education and
Management Journal, 7(3), 556–565. https://doi.org/10.18421/TEM73-11
Klatzky, R. L., & Lederman, S. J. (2002). Touch. In A. F. Healy & R. W. Proctor (Eds.),
Experimental Psychology (Vol. 4, pp. 147–176). New York: Wiley.
https://doi.org/10.1093/oso/9780199674923.003.0016
Klein, P. D. (1997). Multiplying the problems of intelligence by eight : A critique of
Gardner’s theory. Canadian Journal of Education, 22(4), 377–394.
Kohl, A. T. (2010). The pedagogical and research value of images and locally managed
image collections: Library, visual resources, and faculty perspectives. Visual
Resources Association Bulletin, (37), 51–57.
Kolb, D. A. (2015). Experiential learning: Experience as the source of learning and
development (2nd ed.). New Jersey: Pearson Education.
Kosslyn, S. M. (1995). Mental imagery. In D. N. Osherson (Ed.), An Invitation to
Cognitive Science. London: The MIT Press.
Kroger, T. (2016). Diverse orientations in craft education : Student teachers’
conceptions and perceptions. Techne Series - Research in Sloyd Education and
Craft Science, 23(1), 1–14.
Krum, R. (2013). Cool infographics: Effective communication with data visualization
and design. John Wiley & Sons.
Kucuk, S., Kapakin, S., & Goktas, Y. (2016). Learning anatomy via mobile augmented
reality: Effects on achievement and cognitive load. Anatomical Sciences
Education (ASE), 1–13. https://doi.org/10.1002/ase.1603
Kuo, Y. F., & Yen, S. N. (2009). Towards an understanding of the behavioral intention
to use 3G mobile value-added services. Computers in Human Behavior, 25(1),
103–110. https://doi.org/10.1016/j.chb.2008.07.007
Kysela, J., & Štorková, P. (2015). Using augmented reality as a medium for teaching
history and tourism. Procedia - Social and Behavioral Sciences, 174, 926–931.
https://doi.org/10.1016/j.sbspro.2015.01.713
Lachs, V. (2010). Multimedia di dalam darjah. (Muhammad Asyraf Mustaffa, Ed.) (5th
ed.). Kuala Lumpur: Institut Terjemahan Negara Malaysia.
Lai, A. F., Chen, C. H., & Lee, G. Y. (2018). An augmented reality-based learning
approach to enhancing students’ science reading performances from the
perspective of the cognitive load theory. British Journal of Educational
Technology, 0(0), 1–16. https://doi.org/10.1111/bjet.12716
Laili Rahmawati, Udi Utomo, & Farid Ahmadi. (2018). Development of assessment
instruments skills of cultural lesson arts and workshops in primary school based
on mobile. Journal of Educational Research and Evaluation, 7(1), 60–69.
Landa, R. (2014). Essensial graphic design solutions (5th ed.). Boston, USA:
Wadsworth Learning.
Lansing, K. M. (1971). Art, artists and art education. New York: Mc Graw-Hill Book
Company.
Lee, K. (2012). Augmented reality in education and training. TechTrends, 56(2), 13–
21. https://doi.org/10.1007/s11528-012-0559-3
Lefa, B. (2014). The Piaget theory of cognitive development: An educational
implications. Educational Psychology ·, (September).
Lembaga Peperiksaan Malaysia. (2019). Pengumuman analisis keputusan Sijil
Pelajaran Malaysia (SPM) 2018.
Li, K. M. (2015). Learning styles and perceptions of student teachers of computersupported
collaborative learning strategy using wikis. Australasian Journal of
Educational Technology, 31(1), 32–50.
Liamputtong, P. (2014). Kaedah penyelidikan kualitatif. (Haliza Mohd Riji &
Shamsuddin Ahmad, Eds.). Serdang: Penerbit Universiti Putra Malaysia.
Liang, S. (2016). Design principles of augmented reality focusing on the ageing
population. Proceedings of British HCI 2016 - Fusion, Bournemouth, 1–7.
Lincoln, Y. S., & Guba, E. G. (1985). Naturalistic inquiry. Beverly Hills: Sage
Publications, Inc.
Lipari, L. (2010). Listening, thinking, being. Communication Theory, 20(3), 348–362.
https://doi.org/10.1111/j.1468-2885.2010.01366.x
Lister, M., Dovey, J., Giddings, S., Grant, I., & Kelly, K. (2009). New media: A critical
introduction. London: Taylor & Francis.
Logan, R. K. (2016). Understanding new media : Extending Marshall McLuhan (2nd
ed.). New York: Peter Lang Publishing Inc.
Loh, C. Y., & Teo, T. C. (2017). Understanding Asian students learning styles, cultural
influence and learning strategies. Journal of Education & Social Policy, 7(1), 194–
210.
Lopatovska, I. (2016). Engaging young children in visual literacy instruction.
Proceedings of the Association for Information Science and Technology, 53(1), 1–
5. https://doi.org/10.1002/pra2.2016.14505301101
Lorenzo, A. R., & Lorenzo, B. U. (2013). Learning styles of teacher education students:
Basis in improving the teaching - learning process. Procedia - Social and
Behavioral Sciences, 103, 595–605. https://doi.org/10.1016/j.sbspro.2013.10.377
Loy, C. L. (2011). Boneka sebagai alat pedagogi dalam pengajaran kanak-kanak
prasekolah. Universiti Malaya.
Lu, T., & Yang, X. (2018). Effects of the visual / verbal learning style on concentration
and achievement in mobile learning. Journal of Mathematics, Science and
Technology Education, 14(5), 1719–1729.
Lundsteen, S. W. (1979). Listening: Its impact on reading and the other language arts.
Illinois: National Council of Teachers of English.
Luo, Y., & Lin, Y. (2017). Effects of illustration types on the English reading
performance of senior high school students with different cognitive styles. English
Language Teaching Journal, 10(9), 1–10. https://doi.org/10.5539/elt.v10n9p1
Markovic, S. (2012). Components of aesthetic experience : Aesthetic fascination ,
aesthetic appraisal , and aesthetic emotion. I-Perception 2012, 3, 1–17.
https://doi.org/10.1068/i0450aap
Markwell, K.E., Ross, L.J., Mitchell, L.J. &Williams, L.T. (2020). A self-determination
theory analysis of reflective debrief themes abot dietetic student placement
experiences in hospital: Implication for education. Journal of Human and Dietetic,
34.
Marohaini Yusoff. (2001). Pertimbangan kritikal dalam perlaksanaan kajian kes secara
kualitatif. In Marohaini Yusoff (Ed.), Penyelidikan Kualitatif: Pengalaman kerja
lapangan kajian. Kuala Lumpur: Penerbit Universiti Malaya.
Marshall, B., Cardon, P., Poddar, A., & Fontenot, R. (2013). Does sample size matter
in qualitative research ?: A review of qualitative interviews in is research. Journal
of Computer Information Systems, 54(1).
https://doi.org/10.1080/08874417.2013.11645667
Mayer, R. E. (1999). Designing instruction for constructivist learning. In Instructional
design theories and models: A new paradigm of instructional theory. Lawrence
Erlbaum Associates.
Mayer, R. E. (2001). Multimedia learning. New York: Cambridge University Press.
Mayer, R. E. (2003). The promise of multimedia learning: Using the same instructional
design methods across different media. Learning and Instruction, 13(2), 125–139.
https://doi.org/10.1016/s0959-4752(02)00016-6
McClanahan, B. J. (2019). A suite of strategies for navigating graphic novels : A dual
coding approach. The Reading Teacher, 73(1), 39–50.
https://doi.org/10.1002/trtr.1797
McGriff, S. J. (2000). Instructional system design (ISD): Using the ADDIE model.
Instructional Systems, Penn State University, 68–68.
https://doi.org/10.5005/jp/books/10200_4
Md. Nasir Ibrahim, & Iberahim Hassan. (2003). Pendidikan seni untuk maktab dan
universiti. PTS Publication & Distributers Sdn. Bhd.
Mendoza, G. L. L., Caranto, L. C., & David, J. J. T. (2015). Effectiveness of video
presentation to students ’ learning. International Journal of Science, 5(2), 81–86.
https://doi.org/10.5923/j.nursing.20150502.07
Meor Ibrahim Kamaruddin, & Assaadah Mohamad. (2011). Kajian gaya pembelajaran
dalam kalangan pelajar UTM. Journal of Educational Psychology and
Counseling, 2, 51–77.
Merriam, S. B. (2001). Qualitative research and case study applications in education.
San Francisco: Jossey-Bass Publishers.
Merriam, S. B. (2009). Qualitative research: A guide to design and implementation.
San Francisco: John Wiley & Sons.
Merrill, M., Drake, L., Lacy, M., & Pratt, J. (1996). Reclaiming instructional design.
Educational Technology, 36(5), 5–7.
Metcalf, D., & Njoroge, D. (2008). Neuro linguistic programming: Topic gateway
series. United Kingdom: The Chartered Institute of Management Accountants.
Mimi Mohaffyza Mohamad, & Muhammad Rashid Rajuddin. (2010). Perceptual
learning styles of pre-service teachers in engineering education. In Conference on
Engineering & Research in Higher Education (pp. 1–12). Universiti Teknologi
Malaysia.
Mina Hedayat, Khan, S. M., Habibeh Honarvar, Syed Alwi, & Mohd Effindi
Samsuddin. (2013). The effect of DBAE approach on teaching painting of
undergraduate art students. Educational Research Reviews Journal, 8(15), 1322–
1330. https://doi.org/10.5897/ERR2013.1491
Minogue, J., & Jones, M. G. (2006). Haptics in education: Exploring an untapped
sensory modality. Review of Educational Research, 76(3), 317–348.
https://doi.org/10.3102/00346543076003317
Mohamad A. Eid & Hussein Al Osman. (2015). Affective haptics: Current research and
future directions. IEEE Access. 4, 26-40.
Mohamad Johdi Salleh. (2007). Guru efektif dan peranan guru dalam mencapai objektif
persekolahan sekolah rendah: Perspektif Guru Besar. Seminar Penyelidikan
Pendidikan Institut Perguruan Batu Lintang, 1–13.
Mohamad Noor Mohamad Taib. (2000). Model guru sebagai penyelidik: Asas-asas
menjalankan kajian di sekolah. Kuala Lumpur: Bahagian Perancangan dan
Penyelidikan Dasar Pendidikan.
Mohammad Taufiq Abd Ghani, & Wan Ab Aziz Wan Daud. (2018). Adaptation of
ADDIE instructional model in developing educational website for language
learning. Global Journal Al-Thaqafah, 8(2), 7–16.
Mohammed Khalil, & Ihsan Elkhider. (2019). Applying learning theories and
instructional design models for effective instruction. The American Physiological
Society, 40, 147–156. https://doi.org/10.1152/advan.00138.2015
Mohd. Sheffie Abu Bakar. (1995). Metodologi penyelidikan untuk ekonomi dan
bidang-bidang berkaitan (2nd ed.). Bangi: Penerbit UKM.
Mohd Aizat Abu Hassan. (2017). Penggunaan perisian Tux Paint di dalam aktiviti
menggambar Pendidikan Seni Visual sekolah rendah. Jurnal Penyelidikan
Pendidikan, 18, 162–174.
Mohd Amin Mohd Noh, Mohd Salihin Hafizi Mohd Fauzi, Hoo Fang Jing, & Mohd
Faeez Ilias. (2017). Infographics: Teaching and learning tool. Malaysian Online
Journal of Education, 1(1), 58–63.
Mohd Erfy Ismail, Pipit Utami, Irwan Mahazir Ismail, Moh Khairudin, Mohd Hasril
Amiruddin, Badraningsih Lasta, & Nopadon Maneetien. (2018). The effect of an
augmented reality teaching kit on visualization, cognitive load and teaching styles.
Urnal Pendidikan Teknologi Dan Kejuruan, 24(2), 178–184.
https://doi.org/10.21831/jptk.v24i2.20031
Mohd Jasmy Abd Rahman, Mohd Arif Ismail, & Muhammad Nasir. (2014).
Development and evaluation of the effectiveness of computer-assisted Physics
instruction. International Education Studies, 7(13), 14–22.
https://doi.org/10.5539/ies.v7n13p14
Mohd Johari Ab. Hamid. (2004). Pendidikan seni visual dan muzik. Penerbit Universiti
Pendidikan Sultan Idris.
Mohd Johari Ab. Hamid. (2013). Falsafah dan kritikan seni. Tanjung Malim: Penerbit
Universiti Pendidikan Sultan Idris.
Mohd Salleh Lebar. (1995). Asas psikologi perkembangan. Kuala Lumpur: Utusan
Publications & Distributors.
Mohd Shahrul Hanafi. (2005). Memahami dasar kerajaan. Selangor: Penerbit Pinang
Sdn. Bhd.
Mohd Syahrizal Elias. (2016). Kesan pelbagai strategi multimedia instructional
message untuk pembelajaran berasaskan simulasi terhadap pencapaian dan
bebanan kognitif. Universiti Pendidikan Sultan Idris.
Mohd Zahuri Khairani. (2002). Ke arah pembentukan kurikulum pendidikan seni
sekolah menengah berorientasikan teknologi maklumat. Tesis Sarjana yang tidak
diterbitkan. Universiti Malaysia Sarawak.
Mohd Zamani Mohd Nor Peah, Muhammad Nubli Abdul Wahab, & Hamdzun Haron.
(2019). Keindahan tembikar tradisional terenang warisan negeri Pahang. Jurnal
Jelai: Jabatan Penyelidikan, Inovasi Dan Profesionalisme Keguruan IPG Kampus
Tengku Ampuan Afzan, 12(1), 1–19.
https://doi.org/10.1017/CBO9781107415324.004
Mohtashim Mehboob, M., Inam, A., Najam, U., Ahmed Sheikh, A., & Muhammad
Awan, H. (2019). Impact of technology usage and improved teaching styles on
effective learning of students: The moderating effect of tesistance to change.
Global Business Management Review, 11(1), 1–27.
Molenda, M. (2003). In search of the elusive ADDIE model. Performance
Improvement, (June), 1–4.
Mona Alkhattabi. (2017). Augmented reality as E-learning tool in primary schools ’
education: Barriers to teachers ’ adoption. International Journal of Engineering
and Technology, 12(2), 91–100.
Morrison, G. R., Ross, S. M., & Kemp, J. E. (2004). Designing effective instruction
(4th ed.). New York: John Wiley & Sons.
Mudiana Mokhsin, Amer Shakir Zainol, Emma Nuraihan Mior, Mohd Husni Mohd
Som, Kamarul Ariffin Abd Basit, & Amir Afwan Azman. (2019). ARMyPat:
Mobile application in learning Malay historical patriots using augmented reality.
Intelligent and Interactive Computing, Lecture Notes in Networks and Systems,
67(425–445). https://doi.org/10.1007/978-981-13-6031-2
Muhammad Jarnawi. (2016). Pengembangan perangkat pembelajaran kooperatif
berbasis gaya belajar. JPFT (Jurnal Pendidikan Fisika Tadulako Online), 4(2),
53–59. https://doi.org/10.22487/j25805924.2016.v4.i2.6694
Mundy, M., Hernandez, J., & Green, M. (2019). Perceptions of the effects of augmented
reality in the classroom. Journal of Instructional Pedagogies, 22(July), 1–15.
Murphy, R. J., Gray, S. A., Straja, S. R., & Bogert, M. C. (2004). Student learning
preferences and teaching implications. Journal of Dental Education, 66, 859–866.
Mustofa Abi Hamid, Didik Aribowo, & Desmira. (2017). Development of learning
modules of basic electronics-based problem solving in vocational secondary
school. Jurnal Pendidikan Vokasi, 7(2), 149–157.
Natividad, M. R., Batang, B. L. (2018). Students' perceptual learning styles and
attitudes toward communicative language learning. TESOL International Journal,
13(4). 104-120.
Nellickappilly, S. (2013). David Hume: Theory of knowledge. Aspects of Western
Philosophy. Madras.
Nikopoulou-smyrni, P., & Nikopoulos, C. (2010). Evaluating the impact of video-based
versus traditional lectures on student learning. International Research Journals,
1(8), 304–311.
Noor A’yunni Muhammad, Salwa Ayob, & Ishak Ramli. (2017). Alternative teaching
method: The needs of assessment of interactive e-content application in teaching
art history course. International E-Journal of Advances in Education, 3(7), 77–86.
Noor Aini Ahmad. (2014). Senario menjalankan kajian inkuiri naratif. Tanjung Malim:
Penerbit Universiti Pendidikan Sultan Idris.
Noor Fzlinda Fabeil, Khairul Hanim Pazim, Kamarul Mizal Marzuki, & Juliana
Langgat. (2014). The orientation of handicraft entrepreneurs in Sabah: Their
personality characteristics and motivations. 2nd Asean Entrepreneurship
Conference, (May).
Noppadol, M. (2016). Applying ADDIE Model for research and development: An
analysis phase of communicative language of 9 grad students. The 5th Burapha
University International Conference 2016, 416–426.
Norabeerah Saforrudin. (2016). Konsep penggunaan aplikasi luasan reality (augmented
reality) dalam pendidikan. E-Proceeding of the 4th Global Submit on Education
2016, (March), 325–337.
Noraini Idris. (2010). Penyelidikan dalam pendidikan. Kuala Lumpur: Mc Graw-Hill
Education.
Noraini Mohamed Noh, Hani Merylina Ahmad Mustafa, Mahizer Hamzah, Mohd Arif
Ismail, & Norazilawati Abdullah. (2013). Penggunaan inovasi teknologi dalam
pengajaran: Cabaran guru dalam e-pembelajaran. Proceedings Of The 7th
International Malaysian Educational Technology Convention (IMETC 2013),
(Technology Enhanced Global Classroom Environment), 1–12.
Noraini Mohd Salleh. (2001). Etika dalam penyelidikan kualitatif. In Marohaini Yusoff
(Ed.), Penyelidikan Kualitatif: Pengalaman kerja lapangan kajian. Kuala
Lumpur: Penerbit Universiti Malaya.
Norasiah Abdullah, Nor Risah Jamilah Mat Lazim, & Rosnah Zain. (2009). Teknologi
dalam pengajaran dan pembelajaran. Selangor: Penerbitan Multimedia Sdn Bhd.
Norasikin Alimom, & Nurul Atiqah Mohd Azlan. (2019). Koswer pembelajaran
interaktif dalam kalangan pelajar sekolah menengah: Penceritaan Khulafa Al-
Rasyidin. Journal of Education and Social Sciences, 13(1), 53–62.
Norasmah Othman, & Mohd Hasril Amiruddin. (2010). Different perspectives of
learning styles from VARK model. Procedia - Social and Behavioral Sciences,
7(2), 652–660. https://doi.org/10.1016/j.sbspro.2010.10.088
Noraziah Ab. Hamid. (1981). Alatan mengajar dalam pengajaran Bahasa Malaysia. In
Seminar Perguruan, Universiti Malaya (pp. 26–30).
Norfarizah Mohd Bakhir, & Mohd Zazril Ikhmal Zamri. (2016). Penggunaan bahan
bantu mengajar berasaskan papan pelbagai sentuh untuk pembelajaran sains tahun
tiga. Conference Proceeding: 2nd International Conference on Creative Media,
Design and Technology (REKA 2016).
Norsalawati Wahid, Suraya Bahrum, & Nasir Ibrahim. (2017). The propose module for
art appreciation teaching amongst secondary school’s teachers. International
Journal of Academic Research in Business and Social Sciences, 7(2), 856–861.
https://doi.org/10.6007/IJARBSS/v7-i2/2021
Noura S. A. (2017). Effects of infographics on student achievement and students’
perceptions of the impacts of infographics. Journal of Education and Human
Development, 6(3), 104–117. https://doi.org/10.15640/jehd.v6n3a12
Novi Irvan Nahar. (2016). Penerapan teori belajar behavioristik dalam proses
pembelajaran. Jurnal Ilmu Pengetahuan Sosial, 1(Disember), 64–74.
https://doi.org/10.1111/j.1365-2141.1992.tb08137.x
Nurhamizah Misuan, & Afzan Md Sula. (2017). Pengaruh pendekatan visualisasi dalam
pembelajaran subjek teori: Keberkesanan infografik dalam kursus sejarah seni. EProceeding
National Innovation and Invention Competition Through Exhibition
(ICompEx’17).
O’Donoghue, T. (2016). Understanding contemporary education: Key themes and
issues (1st ed.). Routledge.
OECD. (2016). Innovating education and educating for innovation. Paris: OECD
Publishing.
Omar Zakaria, Shaifol Bahari Sulaiman, Hassan Ahmad, & Azman Abdullah. (2014).
Teknologi maklumat dalam pendidikan. Kuala Lumpur: Open University
Malaysia.
Othman Lebar. (2006). Penyelidikan kualitatif: Pengenalan kepada teori dan metod.
Tanjyng Malim: Penerbit UPSI.
Ou, C., Joyner, D. A., & Goel, A. K. (2019). Designing and developing video lessons
for online learning : A seven-principle model. Online Learning Journal, 23(2), 82–
104. https://doi.org/10.24059/olj.v23i2.1449
Oweini, A., & Daouk, C. (2016). Effects of the Dunn and Dunn learning styles model
on reading comprehension and motivation: A case study in innovative learning.
International Journal for Talent Development and Creativity, 4(2), 63–70.
Ozdamli, F., Kocakoyun, S., Sahin, T., & Akdag, S. (2016). Statistical reasoning of
impact of infographics on education. Procedia - Procedia Computer Science,
102(August), 370–377. https://doi.org/10.1016/j.procs.2016.09.414
Paivio, A. (1986). Mental representations: A dual coding approach. New York: Oxford
University Press.
Pamungkas, W. O., Wijayanti, N., & Sudarmin. (2016). Penilaian proyek
berpendekatan visual , auditori dan kinesthetik dengan produk storyboard dan
penerapannya pada siswa SMA. Jurnal Pendidikan Matematika, 7(2), 13–24.
Panciroli, C., Macauda, A., & Russo, V. (2017). Educating about art by augmented
reality : New didactic mediation perspectives at school and in museums.
Proceeding: Journal of Multidisciplinary Digital Publishing Institute, 1, 1–11.
https://doi.org/10.3390/proceedings1091107
Pastore, R. (2014). Multimedia : Learner preferences for multimedia learning. Journal
of Multimedia Processing and Technologies, 5(4), 134–142.
Patton, M. Q. (2002). Qualitative research and evaluations method. Thousand Oaks,
CA: Sage Publications, Inc.
Patton, M. Q. (2015). Qualitative research and evaluation methods (4th ed.). Thousand
Oaks, CA: Sage Publications, Inc.
Pensasitorn, W. (2015). The use of images in graphic design on packaging of food and
beverages. Journal of Economics, Business and Management, 2(12).
Perbadanan Kemajuan Kraftangan Malaysia. (2015). Akta Perbadanan Kemajuan
Kraftangan Malaysia Act 1979.
Perbadanan Kemajuan Kraftangan Malaysia. (2017). Kraftangan Malaysia: Laporan
tahunan 2017. Kuala Lumpur.
Perbadanan Kemajuan Kraftangan Malaysia. (2018). Kraftangan Malaysia: Laporan
tahunan 2018. Kuala Lumpur.
Peyman, H., Sadeghifar, J., Khajavikhan, J., Yasemi, M., & Rasool, M. (2014). Using
VARK approach for assessing preferred learning styles of first year medical
sciences students : A survey from Iran. Journal of Clinical and Diagnostic
Research, 8(8), 1–5. https://doi.org/10.7860/JCDR/2014/8089.4667
Piskurich, G. M. (2006). Rapid instructional design: Learning ID fast and right. New
Jersey: John Wiley & Sons.
Poves, J. L., Vilchez, W. A., & Cespedes, R. C. (2019). The Vark learning styles among
university students of business schools. Propósitos y Representaciones, 7(2), 384–
414.
Pritchard, A. (2005). Ways of learning: Learning theories and learning styles in the
classroom (Britain). David Fulton Publishers.
Privitera, G. J. (2020). Research methods for the behavioral sciences (3rd ed.).
California: SAGE Publications.
Purdy, M. (1997). What is listening? In M. Purdy, & D. Borisoff (Eds.), Listening in
everyday life: A personal and professional approach (2nd ed., pp. 1-20). Lanham,
MD: University Press of America.
Qiong, O. (2017). A brief introduction to perception. Studies in Literature and
Language, 15(4), 18–28. https://doi.org/10.3968/10055
Rafvita Asmil, & Ramalis Hakim. (2018). Development of Archipelago art-based
appreciation learning models on culture arts learning for increasing aesthetical
experiences in class VIII students junior high school. Advances in Social Science,
Education and Humanities Research, 301, 220–225.
Rahil Mahyuddin, Jami’ah Mohamad, & Kasnani Abd. Karim. (2000). Psikologi
Pendidikan 2. Kuala Lumpur: Penerbit Longman.
Raiyn, J. (2016). The role of visual learning in improving students’ high-order thinking
skills. Journal of Education and Practice, 7(24), 115–121.
Rajamanickam, V. (2005). Infographics seminar handout. Retrieved October 7, 2019,
from
http://www.schrockguide.net/uploads/3/9/2/2/392267/infographic_handout.pdf
Ramlan Jantan, & Mahani Razali. (2002). Psikologi pendidikan: Pendekatan
kontemporari. Kuala Lumpur: McGraw-Hill Malaysia.
Rashid Azizan, & Abdul Razak Habib. (1995). Pengajaran dalam bilik darjah: Kaedah
dan strategi. Selangor: Masa Enterprise.
Rashidah Begum Gelamdin. (2016). Pembangunan modul bioteknologi bagi mata
pelajaran biologi sekolah menengah. Tesis yang tidak diterbitkan. Universiti
Malaya.
Rasmussen, K. L., & Davidson-Shivers, G. V. (1998). Multimedia and learning styles:
Can performance be influenced? Journal of Educational Multimedia and
Multimedia, 7(4), 291–308.
Reid, J. . (1987). The learning style preferences of ESL students. Tesol Quarterly,
21(1), 87–110. https://doi.org/10.2307/3586356
Reid, J. M. (1995). Learning styles in the ESL/ EFL classroom. New York: Heinle and
Heinle Publishing.
Reiff, J. C. (1992). What research say to the teacher: Learning style. Washington DC:
National Education Association of the United States.
Reigeluth, C. M. (1983). Instructional design : What is it and why is it ? Syracuse
University.
Reiser, R. A., & Gagne, R. M. (1983). Selecting media for instruction. New Jersey:
Educational Technology Publications.
Renou, J. (2005). A study of perceptual learning styles and achievement in a university
level foreigner language course. In Universidad de Puerto Rico (pp. 1–15).
Rezende, W. J., Albuquerque, E. S., & Ambrosio, A. P. (2017). Creating a mobile Elearning
tool and using it with an inquiry-based approach. Proceeding of the 9th
International Conference on Computer Supported Education, 1, 100–107.
https://doi.org/10.5220/0006318701000107
Rhouma, W. B. (2016). Perceptual learning styles preferences and academic
achievement. International Journal of Arts & Sciences, 9(2), 479–492. Retrieved
from http://search.ebscohost.com/login.aspx?direct=true&db=a9h&AN=
124905273 & site=ehost-live
Richard, A. E. (2005). Measuring the impact of arts in education. UNESCO Expert
Symposium on Arts Education in Asia. China.
Richey, R. C., & Klein, J. (2007). Design and development research: Methods,
strategies, and issues. Mahwah, NJ: Lawrence Erlbaum Associates.
Ridzuan Hussin. (2013). Pendekatan teori pembelajaran kognitivisme dalam
Pendidikan Seni Visual (PSV). Jurnal Seni Dan Pendidikan Seni, 1, 59–66.
Risma Nurul Auliya & Munisiah. (2020). Augmented reality affects students' attitude
and conceptual understanding in learning 3D geometry. Jurnal Pendidikan
Indonesia. 9(2). 203-212
Rita Syofyan, & Menik Kurnia Siwi. (2018). The impact of visual, auditory, and
kinesthetic learning styles on economics education teaching. Advances in
Economic, Business and Management Research, 57, 642–649.
Ritter, S. M., & Ferguson, S. (2017). Happy creativity: Listening to happy music
facilitates divergent thinking. PLoS ONE, 12(9), 1–14.
https://doi.org/10.1371/journal.pone.0182210
Robin, B. R. (2016). The power of digital storytelling to support teaching and learning.
Digital Education Review, (30), 17–29.
Robson, C. (2002). Real world research: A resource for social scientists and
practitioner researchers. Oxford: Blackwell.
Roni Listiawan. (2009). Makna estetika Islam kesenian kuda lumping. Universiti Islam
Negeri Sunan Kalijaga Yogyakarta.
Rosenblatt, L. M. (1988). Writing and reading: The transactional theory.
Champaign,IL.
Rosidah Hamid. (2014). Pembangunan dan penilaian Telmova untuk Pendidikan Seni
Visual tingkatan 4. Tesis PhD yang tidak diterbitkan. Universiti Malaya.
Roslina Mohd Nor, Nik Mohd Rahimi Nik Yusoff, & Hamdzun Haron. (2020).
Meneroka kaedah pengajaran Guru Cemerlang Pendidikan Seni Visual Selangor
(GCPSV): Satu kajian kes. Malaysian Journal of Social Sciences and Humanities
(MJSSH), 5(5), 125–140. https://doi.org/10.47405/mjssh.v5i5.394
Rossett, A. (1995). Needs assessment. In G. J. Angun (Ed.), Instructional Technology:
Past, Present and Future. Englewood, CO.: Libraries Unlimited.
Roswell, J., McLean, C., & Hamilton, M. (2012). Visual literacy as a classroom
approach. Journal of Adolescent & Adult Literacy, 55(5), 444-447.
Rubin, D. (1982). A practical approach to teach reading. Boston: Allyn & Bacon.
Rumelhart, D. E. (1985). Toward an interactive model of reading. In Theoretical
Models and Processes of Reading (pp. 722–750). International Literacy
Association.
Rupnik, R., Krisper, M., & Bajec, M. (2004). A new application model for mobile
technologies. International Journal of Information and Management, 3(2), 282–
291.
Russell, J. D. (1974). Modular instruction: A guide to the design, selection, utilization
and evaluation of modular materials. New York: Burgess Publishing Company.
Safiye, C. (2018). The relationship between perceptual learning styles and language
learners’ success in reading tests. Journal of Folklore and Literature, 24(96), 173–
190. https://doi.org/10.22559/folklor.310
Saldana, J. (2009). The coding manual for qualitative researchers. Thousand Oaks, CA:
SAGE Publications.
Salisbury, D. F. (1996). Five technologies for educational change: Systems thinking,
systems design, quality science, change management , instructional technology.
New Jersey: Eaglewood Cliffs.
Salyani Osman, Noraidah Sahari, Nor Azan Mat Zin, Ratna Zuarni Ramli, & Nahdatul
Akma Ahmad. (2016). The development and evaluation of W-Songket courseware
using cognitive apprenticeship strategy. Asia-Pasific Journal of Information
Technology and Multimedia, 5(2).
Sampaio, Danieal, & Pedro. (2018). Students’ motivation, concentration and learning
skills using augmented reality. Conference on Higher Education Advantages
(HEAd’18), 4, 1559–1566.
Sarasin, L. C. (1998). Learning style perspectives: Impact in the classroom. Atwood
Publication.
Sarina, Muhammad Kristiawan, & Dessy Wardiah. (2019). Module development the
utilization of patchwork fabric as teaching materials crafts on the subjects of craft
and entrepreneurship for high school students. International Journal of Scientific
Research, 8(May).
Sathela June, Aizan Yaacob, & Yeoh Khar Kheng. (2014). Assessing the use of
YouTube videos and interactive activities as a critical thinking stimulator for
tertiary students: An action research. International Education Studies, 7(8), 56–
67. https://doi.org/10.5539/ies.v7n8p56
Savithri, J. (2018). Exploring sensory learning style preferences of learners in a
certificate course in English for foreign students. Journal of Language, 18(3),
476–484.
Schleicher, A. (2012). Preparing teachers and developing school leaders for the 21st
century: Lessons from around the world. Paris: OECD Publishing.
Schmalstieg, D., & Hollerer, T. (2016). Augmented reality: Principles and practice.
Canada: Pearson Education.
Schott, F., & Seel, N. M. (2012). Instructional design. International Encyclopedia of
Social and Behavioral Sciences, 2, 0–22. https://doi.org/10.1016/B978-0-08-
097086-8.92032-4
Schreier, M. (2012). Qualitative content analysis in practice. Thousand Oaks, CA:
SAGE Publications.
Seels, B. B., & Richey, R. C. (1994). Instructional technology: The definition and
domains of the field. Washington DC: Association for Educational
Communications and Technology.
Shahabuddin Hashim, & Rohizani Yaakub. (2004). Psikologi pembelajaran dan
personaliti. Pahang: PTS Publication & Distributers Sdn. Bhd.
Shahfiezul Shahaimi, & Fariza Khalid. (2015). Persekitaran pembelajaran maya FROG
(VLE-FROG) di sekolah-sekolah di Malaysia: Pelaksanaan dan cabaran. In
Prosiding Seminar Kebangsaan Pendidikan Negara Kali ke-5 (pp. 28–37).
AKEPT Negeri Sembilan.
Shahzad Farid, & Saifur Rehman Saif Abbasi. (2014). Learning styles: History,
conceptualization and continuum. Social Sciences Review, 02(June 2014), 15–31.
Sharp, J. G., Bowker, R., & Byrne, J. (2008). VAK or VAK-uous? Towards the
trivialisation of learning and the death of scholarship. Research Papers in
Education, 23(3), 293–314. https://doi.org/10.1080/02671520701755416
Sharples, M. (2000). The design of personal mobile technologies for lifelong learning.
Computers and Education, 34(3–4), 177–193. https://doi.org/10.1016/s0360-
1315(99)00044-5
Sheromova, T. S., Khuziakhmetov, A. N., Kazinets, V. A., Sizova, Z. M., Buslaev, S.
I., & Borodianskaia, E. A. (2020). Learning styles and development of cognitive
skills in Mathematics learning. Journal of Mathematics, Science and Technology
Education, 16(11), 1–13.
Shian, C. S., & Melor Md. Yunus. (2016). Audio clips in developing listening
comprehension skills in Malaysian primary ESL classrooms. International
Seminar on Gathering Knowledge Through Research (UUM-UMSIDA),
1(October), 421–430.
Silva, R., Oliveira, J. C., & Giraldi, G. A. (2005). Introduction to augmented reality.
National Laboratory of Scientific Computation.
Silverman, D. (1993). Interpreting qualitative data: A guide to the principles of
qualitative research (5th ed.). London: Sage.
Simon, M. K. (2011). Validity and reliability in qualitative studies. Seattle, WA.:
CreateSpace Independent Publishing.
Sirakaya, M., & Cakmak, E. K. (2018). The effect of augmented reality use on
achievement, misconception and course engagement. Contemporary Educational
Technology, 9(3), 297–314. https://doi.org/10.30935/cet.444119
Siricharoen, W. V. (2015). How Infographic should be evaluated? In The 7th
International Conference on Information Technology (pp. 558–564).
https://doi.org/10.15849/icit.2015.0100
Siti Hajar Halili. (2019). Technological advancements in education 4.0. The Online
Journal of Distance Education and E-Learning, 7(1), 63–69.
Siti Hayati Mohd Yusoff, & Abdul Halim Husain. (2019). Teknologi maklumat dan
komunikasi dalam Pendidikan Seni Visual ke arah pembelajaran bermakna. Jurnal
IPDA, 26(2), 92–104.
Siti Uzairiah Mohd Tobi. (2016). Qualitative research, interview analysis & nvivo11
exploration. Kuala Lumpur: Aras Publisher.
Siti Uzairiah Mohd Tobi. (2017). Kajian kualitatif dan analisis temubual. Kuala
Lumpur: Aras Publisher.
Siti Zainon Ismail. (2018). Reka bentuk kraf tangan Melayu tradisi. Kuala Lumpur:
Dewan Bahasa dan Pustaka.
Siti Zubaidah Mohd Noor, & Abdul Razak Ahmad. (2015). Kreativiti guru dalam
meningkatkan kefahaman dan penghayatan sejarah. Proceeding of 7th
International Seminar on Regional Education, 1, 457–468.
Siti Zuraida Maaruf. (2014). Pembangunan modul pedagogi responsif budaya kraf
tradisional Pendidikan Seni Visual sekolah menengah. Tesis PhD yang tidak
diterbitkan. Universiti Malaya.
Smaldino, S. E., Lowther, D. L., Russell, J. D., & Mims, C. (2015). Instructional
technology and media for learning (10th ed.). Upper Saddle River, N.J.: Prentice
Hall.
Smeda, N., Dakich, E., & Sharda, N. (2014). The effectiveness of digital storytelling in
the classrooms: A case study. Proceedings - 2013 IEEE 13th International
Conference on Advanced Learning Technologies, ICALT 2013, 491–492.
https://doi.org/10.1109/ICALT.2013.157
Smiciklas, M. (2012). The power of infographics: Using pictures to communicate and
connect with your audiences. Indianapolis: Que Biz Tech.
Smith, P. L., & Ragan, T. J. (2004). Instructional design (3rd ed.). Wiley.
Soon Sang Mok. (1991). Pedagogi 2: Strategi pengajaran dan pembelajaran mikro.
Kuala Lumpur: Kumpulan Budiman Sdn. Bhd.
Soon Sang Mok. (2008). Psikologi pendidikan untuk pengajaran dan pembelajaran.
Puchong, Selangor: Penerbitan Multimedia Sdn. Bhd.
Spillett, M. A. (2003). Peer debriefing: Who, what, when, why, how. Academic
Exchange Quarterly, 7(3). 36-41.
Sridevi, G. (2020). Influence of music therapy on learning and memory. Journal of
Archaeology of Egyptology, 17(7), 1935–1943.
Stanford, P., Crowe, M. W., & Flice, H. (2010). Differentiating with technology.
Teaching Exceptional Children Plus, 6(4).
Stoffers, M. (2011). Using a multi-sensory teaching approach to impact learning and
community in a second grade classroom. Rowan University. Retrieved from
http://rdw.rowan.edu/etd%0Ahttp://rdw.rowan.edu/etd/110
Strauss, A., & Corbin, J. (1997). Grounded theory in practice. Thousand Oaks, CA:
Sage.
Strauss, A., & Corbin, J. (1998). Basics of qualitative research: Techniques and
procedures for developing grounded theory. Thousand Oaks, CA: Sage
Publications, Inc.
Sugiasih, I., & Setiowati, E. A. (2016). Studi deskriptif mengenai kemampuan persepsi
visual Anak usia 3-5 tahun. Jurnal Psikologi Proyeksi, 11(1), 55–63.
Sulisworo, D., Ishafit, I., Firdausy, K., & Mada, U. G. (2016). The development of
mobile learning application using jigsaw technique. International Journal of
Interactive Mobile Technologies (IJIM), 3(10), 10–16.
https://doi.org/10.3991/ijim.v10i3.5268
Sultana, A. M., Muthurajan, P., & Amira Nabilah Khairuddin. (2017). Measuring
learning styles and learning stimulus among secondary school students.
International Journal of Social Sciences, 3(3), 613–623.
Sunita, N., Umajyothi, Y., Geddam, P. R., & Sreedevi, P. (2017). Assessment of VARK
learning style compatibility in ICT modules on Health and Nutrition education.
International Journal of Educational Science and Research, 7(5), 37–42.
https://doi.org/10.24247/ijesroct20176
Surahman, E., Wedi, A., & Soepriyanto, Y. (2018). Design of peer collaborative
authentic assessment model based on group project based learning to train higher
order thinking skills of students. International Conference on Education and
Technology (ICET 2018), 285(Icet), 28–31.
Sutcliffe, A. (2003). Multimedia and virtual reality: Designing multisensory user
interfaces. New Jersey: Lawrence Erlbaum Associates.
Swensen, H. (2016). Potential of augmented reality in sciences education: A literature
review. Proceedings of ICERI2016 Conference 14th-16th, (November), 2540–
2547.
Syed Ahmad Jamal. (1992). Rupa dan jiwa. Kuala Lumpur: Dewan Bahasa dan
Pustaka.
Szoltysik, M. (2016). Process of creating nfographics for data visualization. In
International Conference on Information Systems Development (pp. 162–174).
Taljaard, J. (2016). A review of multi-sensory technologies in a Science, Technology,
Engineering, Arts and Mathematics ( STEAM ) classroom. Journal of Learning
Design, 9(2), 46–55.
Teijlingen, E. R. Van, & Hudley, V. (2001). The importance of pilot studies. Sosial
Research Update, (35). https://doi.org/10.7748/ns2002.06.16.40.33.c3214
Thomas, K., & Choi, M. (2017). Using multiple texts to teach critical reading skills to
linguistically diverse students. International Journal of Sciences: Basic and
Applied Research (IJSBAR), 32(3), 143–158.
https://doi.org/10.25134/ieflj.v5i1.1626
Tjetjep Rohendi Rohidi. (2016). Pendidikan seni: Isu dan paradigma. Jawa Tengah:
Cipta Prima Nusantara.
Tomita, K. (2015). Principles and elements of visual design: A review of the literature
on visual design of instructional materials. Principles and Elements of Visual
Educational Studies ( 57. 167-174., 57, 167–174.
Trochim, W. M. K. (2005). Research methods: The concise knowledge base. Cengage
Learning.
Tuan, L. T. (2015). EFL learners’ learning styles and their attributes. Mediterranean
Journal of Social Sciences, 6(3S4), 253–260.
https://doi.org/10.5901/mjss.2015.v6n3s4p253
Tuker, C. (2018). Training spatial skills with virtual reality and augmented reality.
Springer International Publishing, (January).
Tuncali, E. (2016). The infographics which are designed for environmental issues.
Global Journal on Humanites & Social Sciences, 3, 14–19.
Turner, P., & Turner, S. (2009) Triangulation in practice. Virtual reality 13. 171-181.
https://doi.org/10.1007/s10055-009-0117-2
Ummu Nasibah Nasohah, Muhammad Izuan Abd Gani, & Nazipah Mat Shaid. (2015).
Model ADDIE dalam proses reka bentuk modul pengajaran bahasa arab.
Proceedings of the International Seminar on Language Teaching, (February), 4–
5.
UNESCO. (1995). UNESCO young people’s world heritage education programme.
UNESCO Associated Schools.
UNESCO. (2014). UNESCO roadmap for implementing the global action programme
on education for sustainable development. Paris.
UNESCO. (2017). Learning assessment at UNESCO: Ensuring effective and relevant
learning for all. Section of Partnership, Cooperation and Research Division for
Education.
Unsal, G. (2018). A study on the importance of learning styles. International Journal
of Languages, Education and Teaching, 6(2), 184–191.
Valarmathie Gopalan, Abdul Nasir Zulkifli, & Juliana Aida Abu Bakar. (2016). A study
of students’ motivation using the augmented reality science textbook. Proceeding
of the International Conference on Applied Science and Technology, (October
2017). https://doi.org/10.1063/1.4960880
Vallino, J., & Brown, C. (1999). Haptics in augmented reality. Proceeding of the
Multimedia Computing and Systems, 195–200.
Vaseghi, R., Ramezani, A., & Gholami, R. (2012). Language learning style preferences:
A theoretical and empirical study. Advances in Asian Social Sciences, 2(2), 441–
451.
Vencatachellum, I. (2004). Crafts in the world and UNESCO’s policy and programme.
In ASEAN-ROK Cultural Leadership Exchange Programme Report. Seoul:
Korean National Commission for UNESCO.
Walker, J. T. (1995). The psychology of learning. United States of America: Prentice
Hall.
Walliman, N. (2011). Research methods: The basics. Routledge.
Wan Lokman Wan Ahmad, Ahmad Nizam Othman, & Ridzuan Hussin. (2020).
Kerangka gaya pembelajaran perceptual bagi pengajaran berasaskan teknologi
augmented reality. Jurnal IPDA, Institut Pendidikan Guru Darul Aman, 27.
Ward, M. O., Grinstein, G., & Keim, D. (2015). Interactive data visualization:
Foundations, techniques, and applications (2nd ed.). United States of America:
A.K. Peters.
Waring, M., & Evans, C. (2014). Understanding pedagogy: Developing a critical
approach to teaching and learning (1st ed.). London: Routledge.
Warrens, M. J. (2015). Five ways to look at Cohen’s Kappa. Journal of Psychology &
Psychotherapy, 05(04), 8–11. https://doi.org/10.4172/2161-0487.1000197
Watrin, P., & Darwich, R. (2012). On behaviorism in the cognitive revolution: Myth
and reactions. Review of General Psychology, 16(3), 269–282.
https://doi.org/10.1037/a0026766
Weng, N. G., Lee, A., & Sing, L. (2019). Perception and skill learning for augmented
and virtual reality learning environments. Computational Science and Technology,
391–400.
Widyana, R. (2009). Faktor-faktor kognitif yang menjadi prediktor keberhasilan
pembelajaran membaca awal. Jurnal Penelitian Psikologi Perkembangan, 1–17.
Wilmes, B., Harrington, L., Kohler-Evans, P., & Sumpter, D. (2008). Coming to our
senses: Incorporating brain research findings into classroom instruction. Journal
of Education, 128(4), 659–666.
Wu, H. K., Lee, S. W. Y., Chang, H. Y., & Liang, J. C. (2013). Current status,
opportunities and challenges of augmented reality in education. Computers &
Education, 62, 41–49. https://doi.org/10.1016/j.compedu.2012.10.024
Xinyu Yu. (2012). Exploring visual perception and children’s interpretations of picture
books. Library and Information Science Research, 34(4), 292–299.
https://doi.org/10.1016/j.lisr.2012.06.004
Yahya Othman. (2008). Proses dan strategi membaca berkesan. Kuala Lumpur:
Penerbit Putra Malaysia.
Yap, W. L. (2016). Transforming conventional teaching classroom to learner-centred
teaching classroom using multimedia-mediated learning module. International
Journal of Information and Educational Technology. Vol. 6(2). 105-112.
Ye, G., Corso, J. J., Hager, G. D., & Okamura, A. M. (2003). Augmented reality
combining haptics and vision. Proceedings of the IEEE International Conference
on Systems, Man and Cybernetics, 4, 3425–3431.
Yeboah, R., Asante, E. A., & Opoku-asare, N. A. A. (2016). Teaching interactive art
lessons with recycled waste materials as instructional resources. Journal of
Education and Practice, 7(14).
Yildirim, S. (2016). Infographics for educational purposes: Their structure, properties
and reader approaches. The Turkish Online Journal of Educational Technology,
15(3).
Yilmaz, R. M. (2018). Augmented reality trends in education between 2016 and 2017
years. Intech Open, 6.
Yin, R. K. (1994). Case study research design and methods: Applied social research
and methods series. Thousand Oaks, CA: Sage Publications Inc.
Yin, R. K. (2003). Case study research: Design and methods (3rd ed.). Thousand Oaks,
CA: SAGE Publications.
Yusup Hashim, & Razmah Man. (2006). Teknologi instruksional: Teori dan aplikasi
(2nd ed.). Tanjung Malim: Randys.
Zaharia, C., Reiner, M., & Schutz, P. (2015). Evidence-based neuro linguistic
psychotherapy : A meta-analysis. Psychiatria Danubina, 27(4), 355–363.
Zaini Ujang. (2019). Membaca: Motivasi dan kaedah (Ketiga). Kuala Lumpur: Institut
Terjemahan Negara Malaysia.
Zainil, M., Prahmana, R. C., Helsa, Y., & Hendri, S. (2017). ICT media design for
higher grade of elementary school mathematics learning using CS6 program.
Journal of Physics: Conference Series, 943.
Zainuddin Ibrahim. (2017). Pembangunan pembelajaran seni reka grafik berasaskan
teknologi dan gaya pembelajaran pelajar bermasalah pendengaran. Tesis PhD
yang tidak diterbitkan. Universiti Malaya.
Zydney, J. M., & Warner, Z. (2016). Mobile apps for science learning: Review of
research. Computers & Education, 94, 1–17.
https://doi.org/10.1016/j.compedu.2015.11.001