UPSI Digital Repository (UDRep)

Search Results

3 record(s) found

1
Abstract
The study aims to identify attributes and characteristics of visual aesthetics in order to establish a set of guiding principles of visceral level player-centric emotional design for digital games. This study is important for graphic designers in the field of game design as it may resolve the issue of commercial failure encountered by game designers in the creative industry, particularly on matters related to visual aesthetics. To achieve the research aim, a mixed methods research design was selected, incorporating two phases of research, i.e. the exploratory phase and the confirmatory phase. The exploratory phase involved a qualitative approach to explore phenomena associated to visual aesthetics through semi structured interviews, conducted with five prominent game practitioners. The findings of exploratory phase were used to direct the development of questionnaire survey in the confirmatory phase. A total of 100 graphic design students from four Malaysia public universities took par.....
Thesis Published 2017 1667 hits Available
2
Abstract
As we race against time to save our dying home, it is more important than ever to start doing something that will help us prolong our stay on this planet. One of the efforts is by having a sustainable development (SD). United Nations Educational, Scientific and Cultural Organization (UNESCO) in 2005 have developed ESD programme to reach this goal as part of the Sustainable Development Goals (SDGs) by year 2030. This study aims to identify the level of knowledge, attitude, and behaviour of postgraduate students towards ESD as they are the changing agents and are directly inflicted by the human activities in the present. This quantitative study use questionnaire form that were responded by postgraduate students to tally the responses frequencies by using IBM SPSS Statistics 23. The findings show that there is satisfactory level of understanding towards ESD, positive attitudes towards ESD and moderate positive behaviour toward ESD.  ..
Article Published 2019 923 hits Available
3
Abstract
Kajian deskriptif ini bertujuan membangunkan Modul Bimbingan Kemurungan Tazkiyah An Nafs ke atas remaja. Metodologi Kajian Reka Bentuk dan Pembangunan yang dipelopori oleh Richey dan Klein telah digunakan dengan melibatkan tiga fasa kajian. Data fasa pertama iaitu analisis keperluan diperolehi dengan menjalankan temu bual separa berstruktur bersama empat orang pakar dalam bidang bimbingan dan kaunseling perspektif Islam dan pakar kesihatan mental dengan kaedah persampelan bertujuan. Dapatan daripada temu bual separa berstruktur dianalisis secara tematik. Data fasa kedua pula iaitu peringkat reka bentuk dan membangunkan modul diperolehi melalui teknik Fuzzy Delphi oleh 12 orang responden pakar bidang bimbingan dan kaunseling, kaunseling perspektif Islam, dan kesihatan mental. Analisis data adalah berdasarkan respon pakar terhadap soal selidik yang menggunakan tujuh skala likert linguistik Fuzzy. Nilai ambangan d dihitung untuk mendapatkan konsensus pakar. Data fasa kedua juga.....
Thesis Published 2022 2607 hits Available

Filter

Loading filters...

Specific Period

Loading periods...

Recently Accessed



Installed and configured by Bahagian Automasi, Perpustakaan Tuanku Bainun, Universiti Pendidikan Sultan Idris
If you have enquiries, kindly contact us at pustakasys@upsi.edu.my or 016-3630263. Office hours only.