UPSI Digital Repository (UDRep)
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Total records found : 2 |
1 | 2022 Thesis | Pembangunan dan pengujian kebolehgunaan aplikasi Augmented Reality, Carbon-ARy bagi tajuk sebatian karbon dalam matapelajaran Kimia Izzul Syahmi Che Russlee Kajian ini bertujuan untuk membangunkan sebuah aplikasi Augmented Reality
Carbon-ARy yang mengandungi tajuk Sebatian Karbon sekolah menengah sebagai
sebuah alat bantu mengajar yang boleh diguna pakai semasa sesi pengajaran dan
pembelajaran Kimia. Kajian ini menggunakan reka bentuk kajian Pembangunan
berdasarkan model ADDIE. Pemilihan responden adalah menggunakan kaedah
Persampelan Bertujuan bagi mentadbir Kaji Selidik Analisis Keperluan Pembangunan
Aplikasi dan Kaji Selidik Kebolehgunaan Aplikasi. Pengujian kebolehgunaan turut
dilaksanakan terhadap lima orang guru Kimia. Hasil kesahan pakar memperoleh nilai
pekali 0.93 bagi Content Validity Index dan diterima, Dapatan kebolehgunaan,
mencatatkan nilai min yang tinggi bagi enam atribut yang dinilai iaitu; (i) keserasian
guru dengan aplikasi (min: 70, sisihan piawai: 35.45), (ii) reka bentuk dan paparan
aplikasi (min: 71, sisihan piawai: 30.23), (iii) keberkesanan antara muka aplikasi (min:
80, sisihan piawai: 16.32), (iv) keb..... 622 hits |
2 | 2023 Final Year Project | The development of ONLIVE: live shopping app at UPSI Ahmad Syahmi Fahim Salahudin E-Commerce is the process of conducting business over computer networks. Anyone,
regardless of location, can use the Internet's services to buy or sell products. Unlike
traditional commerce, which requires a person to go out and get products, online
shopping has made it easier for humans to reduce physical work and save time. In
recent years, e-commerce businesses are adopting new digital marketing strategies
such as live video streaming in order to provide more authentic information to their
customers. As a result, the purpose of this study is to develop an application called
ONLive, which is a blending of e-commerce and a live streaming model. The
development of this application was based on the Iterative Waterfall Methodology.
Furthermore, a Google Form survey was used to collect responses from 10 potential
users, including university students, and 10 university students were interviewed to
elicit requirements. Based on the requirements analysis results, a customer segmen..... 162 hits |