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Publisher: Fakulti Seni, Komputeran dan Industri Kreatif (809 items)
TitleType
281Exploring user experience from an emotional context when designing immersive games for educationArticle
282Exploring young user experience through gamification-based personas for the palace museum in Beijing using service design approachThesis
283Factors affecting the adoption of social media in higher education: a systematic review of the technology acceptance model Article
284Factors influencing STM teachers acceptance of mobile learning in South-West NigeriaArticle
285Factors influencing teachers adoption and integration of ICT into teaching in urban high schoolsThesis
286Faculty readiness on computational sustainability: a literature synthesis on the readiness dimensionsArticle
287Faktor penyumbang terhadap penerimaan teknologi computer dalam kalangan Guru Sekolah Rendah, di Daerah Besut, TerengganuThesis
288Faktor-faktor mempengaruhi minat pelajar pendidikan seni visual terhadap kraf ukiran kayuThesis
289Fashion sustainability: benefits of using sustainable practices in producing sustainable fashion designsArticle
290Fault-tolerant mhealth framework in telemedicine environment for chronic heart disease patientsThesis
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