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Publisher:
Fakulti Seni, Komputeran dan Industri Kreatif
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832 items
)
Title
Type
211
Diagnostik item kebolehgunaan padlet dalam mengaplikasi Model Trialogical menggunakan pengukuran Rasch
Article
212
Different realism designs of 2D virtual agents and its
Article
213
Digital cities research trend analysis (2012-2021)
Article
214
Digital divide facilitating conditions and usage of google classroom for teachers in rural and urban secondary schools in Malaysia
Article
215
Digital practices at home and school: a case study approach
Thesis
216
Disc-Time: not later but now: (Development of interactive mobile applications in education guideline for discipline time management)
Final Year Project
217
Discovering the role of problem-solving and discussion techniques in the teaching programming environment to improve students? computational thinking skills
Article
218
Discovering the role of problem-solving and discussion techniques in the teaching programming environment to improve students‟ computational thinking skills
Article
219
Documentation of historic Malay houses in Kuala Lumpur using Virtual Reality Modelling Language (VRML)
Article
220
Does avatar design in educational games promote a positive emotional experience among learners?
Article
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