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Publisher: Fakulti Seni, Komputeran dan Industri Kreatif (743 items)
TitleType
301Impak program-program 'Artist in Schools' (AiS) terhadap motivasi murid-murid sekolah menengah di dalam Pendidikan Seni Visualthesis
302Improving novice students\' computational thinking skills by problem-solving and metacognitive techniquesarticle
303Incorpating gamification in a flipped classroom approach: a review of literaturearticle
304Incorporating cultural design elements in mobile applications creative industries in Malaysia: a conceptual studyarticle
305Inovasi rekabentuk acuan model gigi kraf seramik menerusi teknologi pencetakan tiga dimensiarticle
306Integrasi aktiviti muzikal dalam pengajaran dan pembelajaran Matematik: satu kajian literaturarticle
307Integrating The Arcs Motivational Elements Into An On-Line Game-Based Learning Application: Does The Application Enhance Students Motivation In Learning Programming?article
308Integrating the arcs motivational elements into an on-line game-based learning application: does the application enhance students? motivation in learning programming?article
309Integration of multiculturalism in secondary school visual art education curriculum: case study of visual art teachers in temerloh district Pahang thesis
310Integration of twenty-first century skills among arts education master trainers at the Sekolah Seni Malaysia Kuala Lumpurresearch_report
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